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요철턱}}}#!if s_d != null || c_d != null
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요철턱}}} #!if s_d == null || c_d == null
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유발 공포증}}}#!if s_d != null || c_d != null
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유발 공포증}}} 동물 #!if s_d == null || c_d == null
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도주 확률}}}#!if s_d != null || c_d != null
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도주 확률}}} #!if s_d == null || c_d == null
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공포와 허기}}}#!if s_d != null || c_d != null
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공포와 허기}}} #!if s_d == null || c_d == null
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파괴와 기근}}}#!if s_d != null || c_d != null
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파괴와 기근}}} #!if s_d == null || c_d == null
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탈출 방안}}}#!if s_d != null || c_d != null
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탈출 방안}}} 90% 80% 100% #!if s_d == null || c_d == null
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오버 월드 상호작용}}}#!if s_d != null || c_d != null
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오버 월드 상호작용}}} #!if s_d == null || c_d == null
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화살 피격}}}#!if s_d != null || c_d != null
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화살 피격}}} 즉사 #!if s_d == null || c_d == null
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사격술 화살 피격}}}#!if s_d != null || c_d != null
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사격술 화살 피격}}} 즉사 #!if s_d == null || c_d == null
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곰 덫}}}#!if s_d != null || c_d != null
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곰 덫}}} 즉사 #!if s_d == null || c_d == null
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준비 태세}}}#!if s_d != null || c_d != null
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준비 태세}}} o #!if s_d == null || c_d == null
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수색 시 보상}}}#!if s_d != null || c_d != null
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수색 시 보상}}} [ x ] #!if s_d == null || c_d == null
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훔치기 보상}}}#!if s_d != null || c_d != null
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훔치기 보상}}} [ x ] #!if s_d == null || c_d == null
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영혼석 사용}}}#!if s_d != null || c_d != null
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영혼석 사용}}} 하급 영혼 #!if s_d == null || c_d == null
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갈무리}}}#!if s_d != null || c_d != null
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갈무리}}} x #!if s_d == null || c_d == null
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집어삼키기}}}#!if s_d != null || c_d != null
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집어삼키기}}} o #!if s_d == null || c_d == null
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악마의 씨앗}}}#!if s_d != null || c_d != null
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악마의 씨앗}}} o }}}{{{#!folding 전투 관련 정보 [ 펼치기 · 접기 ] #!if s_d == null || c_d == null
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에너미 스테이터스}}}#!if s_d != null || c_d != null
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에너미 스테이터스}}} #!if s_d == null || c_d == null
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신체 부위}}}#!if s_d != null || c_d != null
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신체 부위}}} #!if s_d == null || c_d == null
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HP}}}#!if s_d != null || c_d != null
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HP}}} #!if s_d == null || c_d == null
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속성 내성}}}#!if s_d != null || c_d != null
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속성 내성}}} #!if s_d == null || c_d == null
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회피율}}}#!if s_d != null || c_d != null
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회피율}}} #!if s_d == null || c_d == null
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참격}}}#!if s_d != null || c_d != null
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참격}}} #!if s_d == null || c_d == null
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관통}}}#!if s_d != null || c_d != null
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관통}}} #!if s_d == null || c_d == null
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타격}}}#!if s_d != null || c_d != null
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타격}}} #!if s_d == null || c_d == null
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화상}}}#!if s_d != null || c_d != null
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화상}}} #!if s_d == null || c_d == null
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이계}}}#!if s_d != null || c_d != null
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이계}}} #!if s_d == null || c_d == null
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물리}}}#!if s_d != null || c_d != null
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물리}}} #!if s_d == null || c_d == null
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마법}}}#!if s_d != null || c_d != null
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마법}}} #!if s_d == null || c_d == null
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머리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
머리}}} 20 #!if s_d == null || c_d == null
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100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
115%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
115%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
55%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
55%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
40%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
40%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
흉부}}}#!if s_d != null || c_d != null
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흉부}}} 350 #!if s_d == null || c_d == null
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5%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
5%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
-}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
-}}} #!if s_d == null || c_d == null
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앞발}}}#!if s_d != null || c_d != null
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앞발}}} 20 #!if s_d == null || c_d == null
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뒷발}}}#!if s_d != null || c_d != null
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뒷발}}} 20 #!if s_d == null || c_d == null
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기타 사항}}}#!if s_d != null || c_d != null
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기타 사항}}} #!if s_d == null || c_d == null
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상태이상 관련}}}#!if s_d != null || c_d != null
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상태이상 관련}}} 실명 머리 제외 모든 부위 실명 면역 머리 부위는 실명 가능. 머리 실명시, 모든 신체 부위에 '실명2'가 걸림. 도트딜 흉부의 실제 체력은 1,400 흉부 체력이 75% 이하가 되면 모든 신체 부위 즉사. 결과적으로 화상, 독, 출혈 등, 체력 비례 대미지에 받는 피해량이 늘어남. #!if s_d == null || c_d == null
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다리 베기 사용시}}}#!if s_d != null || c_d != null
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다리 베기 사용시}}} 오른 다리, 왼 다리 즉사 #!if s_d == null || c_d == null
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그룹 전투}}}#!if s_d != null || c_d != null
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그룹 전투}}} 오버 월드에서는 사냥개 1마리로 보임. 전투를 하면 사냥개 2마리가 출현함. 오버 월드에서의 사냥개 1마리는, 실제로는 사냥개 2마리가 묶여 있는 그룹 전투. 처치 정보 저장됨. 재전투를 할 때, 처치했던 사냥개는 사망 판정. #!if s_d == null || c_d == null
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대화}}}#!if s_d != null || c_d != null
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대화}}} 막대기를 던진다 - 막대기 1개 소비. 모든 사냥개들이 영구적으로 행동 불가 상태가 됨. 썩은 고기를 준다 - 썩은 고기 1개 소비. 아무 효과 없음. #!if s_d == null || c_d == null
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코인 토스 스킬}}}#!if s_d != null || c_d != null
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코인 토스 스킬}}} 전투 시작시, 코인 토스 스킬을 사용할 사냥개가 정해짐. 스킬 성공시 - 전투 강제 종료. 전투했던 사냥개 그룹이 처형 이벤트 활성화 됨. 처형 이벤트가 활성화 된 사냥개 그룹과 접촉시, 플레이어 즉사. 처형 이벤트 초기화 불가. 처형 이벤트 스위치를 다시 끌 방법이 없음. 코인 토스 스킬을 사용할 사냥개 처치시 - 해당 전투에서 코인 토스 시스템이 봉인됨. 사냥개 1마리 처치 후 재전투시 - 코인 토스 시스템이 50% 확률로 봉인됨. }}}{{{#!folding 스킬 [ 펼치기 · 접기 ] #!if s_d == null || c_d == null
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스킬}}}#!if s_d != null || c_d != null
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스킬}}} #!if s_d == null || c_d == null
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신체 부위}}}#!if s_d != null || c_d != null
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신체 부위}}} #!if s_d == null || c_d == null
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스킬 이름}}}#!if s_d != null || c_d != null
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스킬 이름}}} #!if s_d == null || c_d == null
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사용 조건}}}#!if s_d != null || c_d != null
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사용 조건}}} #!if s_d == null || c_d == null
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사용 우선도}}}#!if s_d != null || c_d != null
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사용 우선도}}} #!if s_d == null || c_d == null
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적용 대상}}}#!if s_d != null || c_d != null
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적용 대상}}} #!if s_d == null || c_d == null
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공격 속성}}}#!if s_d != null || c_d != null
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공격 속성}}} #!if s_d == null || c_d == null
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대미지}}}#!if s_d != null || c_d != null
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대미지}}} #!if s_d == null || c_d == null
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대미지 변동폭}}}#!if s_d != null || c_d != null
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대미지 변동폭}}} #!if s_d == null || c_d == null
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명중률}}}#!if s_d != null || c_d != null
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명중률}}} #!if s_d == null || c_d == null
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크리티컬}}}#!if s_d != null || c_d != null
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크리티컬}}} #!if s_d == null || c_d == null
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효과}}}#!if s_d != null || c_d != null
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효과}}} #!if s_d == null || c_d == null
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효과 확률}}}#!if s_d != null || c_d != null
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효과 확률}}} #!if s_d == null || c_d == null
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머리}}}#!if s_d != null || c_d != null
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머리}}} 깨물기 - 5 적 단일 물리 - 관통 30 ±20% 100% x #!if s_d == null || c_d == null
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출혈}}}#!if s_d != null || c_d != null
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출혈}}} 90% #!if s_d == null || c_d == null
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팔 감염}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #BC8F8F" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
팔 감염}}} 30% #!if s_d == null || c_d == null
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다리 감염}}}#!if s_d != null || c_d != null
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다리 감염}}} 30% #!if s_d == null || c_d == null
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흉부}}}#!if s_d != null || c_d != null
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흉부}}} 괴물이 자세를 낮춘다... #!if s_d == null || c_d == null
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코인 토스 스킬}}}#!if s_d != null || c_d != null
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코인 토스 스킬}}} 2(+3n) 턴 - - - - - - - 처형 이벤트 발동 - }}}{{{#!folding 출현 장소 [ 펼치기 · 접기 ] 극초반의 맵들, 극후반의 맵들에서 등장하는 몬스터다. 총합 11마리 존재한다. {{{#!folding 시작 지점 [ 펼치기 · 접기 ] 사냥개 1, 2, 3 [출현 조건]: 시작 지점 - 맵에 41.666... 초 동안 머무르고 있을 경우 - 맵 곳곳에 생성됨. [출현 조건]: 출현 조건에서 사용되는 타이머 - 맵 이동 시 초기화. [삭제 조건]: 1층 입구 - 파괴와 기근 난이도 이상 - 입구에서 사냥개 출현시 - 생성된 사냥개 1, 2 삭제. [삭제 조건]: 1층 입구 - 파괴와 기근 난이도 이상 - 입구에서 사냥개 출현시 - 사냥개 1, 2 생성 안 됨. [삭제 조건] : 내부 회랑 / 3층 창고까지 던전 진행 - 생성된 사냥개 & 사냥개 생성 이벤트 삭제.}}} {{{#!folding 1층 - 입구 [ 펼치기 · 접기 ] 사냥개 1, 2 [출현 조건]: 1층 입구 - 파괴와 기근 난이도 이상 - 입구 근처의 특정 타일을 밟을 경우 - 입구 위치에 생성. [기타]: 시작 지점 사냥개 1, 2와 같은 몬스터. [기타]: 시작 지점에서 사냥개 1 처치 시 - 1층 입구에서 사냥개 1 생성 안 됨. [기타]: 시작 지점에서 사냥개 2 처치 시 - 1층 입구에서 사냥개 2 생성 안 됨.}}} {{{#!folding 1층 - 숨겨진 뒷마당 [ 펼치기 · 접기 ] 사냥개 3 [출현 조건]: 조건 없음. 확정 생성. [기타]: 시작 지점 사냥개 3과 같은 몬스터. [기타]: 시작 지점에서 사냥개 3 처치 시 - 숨겨진 뒷마당에서 시체로 등장.}}} {{{#!folding 마'하브레 - 꿈 속의 올데가르드 [ 펼치기 · 접기 ] 꿈 속의 사냥개 1, 2, 3, 4, 5 [출현 조건]: 꿈 속의 올데가르드 - 맵에 49.666... 초 동안 머무르고 있을 경우 - 맵 곳곳에 생성됨. [삭제 조건]: 꿈 속의 올데가르드 - 오두막 집 앞에서 스토리 진행 - 생성된 사냥개 & 사냥개 생성 이벤트 삭제. [기타]: 처형 이벤트가 활성화된 상태로 등장 - 접촉 시 즉사 연출 - 게임 오버되지는 않고, 영원의 탑 침대로 이동당함.}}} {{{#!folding 고대 도시 - 황금의 신전 내부 [ 펼치기 · 접기 ] 사냥개 4, 5, 6 [출현 조건]: 황금의 신전 내부 - 우측에 있는 특정 위치의 타일을 밟을 경우 - 중앙 위치에 생성. [삭제 조건]: 황금의 신전 내부 - 우측 끝에서 최심부 맵으로 이동 시 - 사냥개 삭제. [삭제 조건]: 황금의 신전 내부 - 나스'흐라가 프랑슈아를 죽이는 이벤트 - 생성 이벤트 삭제.}}} [화살, 곰 덫] - 거의 모든 사냥개들이 화살, 곰 덫 피격 시에 버그가 있다. 시작 지점 모든 사냥개들이 화살, 곰 덫에 아무런 피해가 없다. 입구 모든 사냥개들이 화살, 곰 덫에 아무런 피해가 없다. 숨겨진 뒷마당 꿈 속의 올데가르드 황금의 신전 내부 모든 사냥개들이 화살, 곰 덫에 아무런 피해가 없다.}}} {{{#!folding 공략 방법 [ 펼치기 · 접기 ] 보상이 아무 것도 없는 단순 길막용 몬스터다. 싸우지 말고 피해가자. [질주] - 필드 이속 2배. 사냥개보다 근소하게 느리긴 하지만 피해서 가기 쉬워진다. [탈출 방안] - 스킬을 통한 도주 성공률이 100%가 된다. 극초반 몬스터 주제에 더럽게 강하다. 싸우겠다면 막대기를 던지거나 딜찍누를 노리자. [막대기] 대화를 걸어 막대기를 소비하면, 모든 사냥개들은 영구적으로 행동 불가 상태이상에 걸린다. 몬스터들의 행동 불가 여부와 별개로, 코인 토스 시스템은 계속 작동한다. - 방어를 하거나 스킬 거는 놈을 죽이자. 도주하고 재전투하면 행동 불가가 풀린다. - 막대기를 던졌으면 마저 죽이자. [딜찍누] 몸통에 화력을 꼴아박자. 양다리는 처치해도 아무런 이득이 없다. 연어뱀의 혼을 장착하면, 착용자는 적의 모든 상태이상을 면역한다.}}} {{{#!folding 여담 [ 펼치기 · 접기 ] 프랑슈아가 키운 사냥개들이다. 프랑슈아가 자신의 영역을 침범하는 자들을 제거시킬 목적으로 몇 세대 동안 교배시켜왔다. 사리분별 없이 희생자의 피에만 굶주렸으며, 썩은 고기를 줘도 관심을 주지 않는다. 막대기를 던지면 결국 참지 못하고 완전히 홀려 놀음에 빠진다. 공격을 해도 행불이 풀리지 않아서 좀 기괴한 광경이 연출된다. 자기가 공격을 맞든, 동료가 죽임을 당하든 반항을 전혀 하지 않는다. 요철턱(Jaggedjaw)이라는 이름은 신화에 나오는 야수라고 한다. 품종은 아이리시 울프하운드 이며 실제 사진 중 하나를 본 게임의 모델로 썼다 . }}} {{{#!folding 새로운 신 질문 이벤트[ 펼치기 · 접기 ] [마'하브레 - 계몽의 샘] - 새로운 신들에게 질문하는 이벤트 [사냥개]를 입력하고 질문시. "정복자 프랑슈아의 사냥개들로, 자신의 영지에 침범하려는 자들을 유린하려는 목적으로 길들였지. 신화에 나오는 야수의 이름을 본떠 요철턱(jaggedjaw)이라는 이름까지 지어놨군." "이 어리석은 짐승들의 머릿속에 든 거라고는 사냥감의 몸에서 흘러나오는 피의 맛 밖에 볼 줄 모르지."}}}
2.1.2. 마네바 (Maneba) 신체 부위 체력 타격 베기 관통 불 이계 회피 마법 회피 저항 머리 250 100% 100% 120% 100% 100% 15% 없음 없음 촉수1 20 120% 100% 5% 없음 촉수2 20 촉수3 20 공포증 기형 공포증 도주 확률 공포와 허기 0% 파괴와 기근 0% 탈출 방안 95%
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위병}}}#!if s_d != null || c_d != null
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위병}}} #!if s_d == null || c_d == null
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유발 공포증}}}#!if s_d != null || c_d != null
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유발 공포증}}} 성애 기형 #!if s_d == null || c_d == null
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도주 확률}}}#!if s_d != null || c_d != null
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도주 확률}}} #!if s_d == null || c_d == null
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공포와 허기}}}#!if s_d != null || c_d != null
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공포와 허기}}} #!if s_d == null || c_d == null
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파괴와 기근}}}#!if s_d != null || c_d != null
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파괴와 기근}}} #!if s_d == null || c_d == null
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탈출 방안}}}#!if s_d != null || c_d != null
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탈출 방안}}} 90% 80% 95% #!if s_d == null || c_d == null
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오버 월드 상호작용}}}#!if s_d != null || c_d != null
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오버 월드 상호작용}}} #!if s_d == null || c_d == null
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화살 1회 피격}}}#!if s_d != null || c_d != null
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화살 1회 피격}}} 왼팔 처치 #!if s_d == null || c_d == null
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화살 2회 피격}}}#!if s_d != null || c_d != null
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화살 2회 피격}}} 오른팔 처치 #!if s_d == null || c_d == null
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사격술 화살 피격}}}#!if s_d != null || c_d != null
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사격술 화살 피격}}} 즉사 #!if s_d == null || c_d == null
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곰 덫}}}#!if s_d != null || c_d != null
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곰 덫}}} 오른 다리, 왼 다리 처치 #!if s_d == null || c_d == null
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준비 태세}}}#!if s_d != null || c_d != null
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준비 태세}}} o #!if s_d == null || c_d == null
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위병 복장}}}#!if s_d != null || c_d != null
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위병 복장}}} 오버 월드에서 플레이어를 인식하지 않음. #!if s_d == null || c_d == null
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수색 시 보상}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
수색 시 보상}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
랜덤 드랍}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
랜덤 드랍}}} [ 고기 파이 + 곰팡이 핀 빵 ] 25% [ 고기용 식칼 + 샅바 ] 25% [ 팔 + 다리 + 팔 뼈 ] 12.5% [ 작은 열쇠 ] 12.5% [ 천 조각 ] 12.5% [ 지혈의 반지 ] 12.5% #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
Guard 6}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
Guard 6}}} [ 3층 감옥 열쇠 ]를 추가로 얻음. 100% #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
훔치기 보상}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
훔치기 보상}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
랜덤 드랍}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
랜덤 드랍}}} [ 은화×10 ] 50% [ 고기용 식칼 ] 50% #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
Guard 5}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
Guard 5}}}#!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
( 3층 감옥 열쇠가 없을 때 )}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
( 3층 감옥 열쇠가 없을 때 )}}} [ 3층 감옥 열쇠 ] 100% #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
Guard 5}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
Guard 5}}}#!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
( 3층 감옥 열쇠가 있을 때 )}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
( 3층 감옥 열쇠가 있을 때 )}}} [ 썩은 고기 ] 100% #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
영혼석 사용}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
영혼석 사용}}} 하급 영혼 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
갈무리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
갈무리}}} 위병의 가죽 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
집어삼키기}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
집어삼키기}}} o #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
악마의 씨앗}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
악마의 씨앗}}} o }}}{{{#!folding 전투 관련 정보 [ 펼치기 · 접기 ] #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
에너미 스테이터스}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
에너미 스테이터스}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
신체 부위}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
신체 부위}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
HP}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
HP}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
속성 내성}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
속성 내성}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
회피율}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
회피율}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
참격}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
참격}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
관통}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
관통}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
타격}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
타격}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
화상}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
화상}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
이계}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
이계}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
물리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
물리}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
마법}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
마법}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
머리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
머리}}} 20 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
115%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
115%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
55%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
55%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
40%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
40%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
흉부}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
흉부}}} 325 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
5%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
5%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
-}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
-}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
오른팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
오른팔}}} 20 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
왼팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
왼팔}}} 20 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
오른 다리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
오른 다리}}} 20 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
왼 다리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
왼 다리}}} 20 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
아랫도리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
아랫도리}}} 20 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
파괴와 기근}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
파괴와 기근}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
흉부}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
흉부}}} 625 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
오른팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
오른팔}}} 250 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
왼팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
왼팔}}} 250 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
아랫도리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
아랫도리}}} 250 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
기타 사항}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
기타 사항}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
상태이상 관련}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
상태이상 관련}}} 실명 머리 제외 모든 부위 실명 면역 머리 부위는 실명 가능. 머리 실명시, 모든 신체 부위에 '실명2'가 걸림. 도트딜 흉부의 실제 체력은 1,300 & 2,500 흉부 체력이 75% 이하가 되면 & 턴 종료시였다면 모든 신체 부위 즉사. 결과적으로 화상, 독, 출혈 등, 체력 비례 대미지에 받는 피해량이 늘어남. 약점 양 다리가 잘리면 머리는 약점 상태에 걸림. 물리, 마법 회피율-95%, 물리 피격 대미지×1.5 #!if s_d == null || c_d == null
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다리 베기 사용시}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
다리 베기 사용시}}} 오른 다리, 왼 다리, #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX black, 0 -1PX black, 1PX -1PX black, -1PX 0 black, 1PX 0 black, -1PX 1PX black, 0 1PX black, 1PX 1PX black; color: #FFFF00"
아랫도리 즉사}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX black, 0 -1PX black, 1PX -1PX black, -1PX 0 black, 1PX 0 black, -1PX 1PX black, 0 1PX black, 1PX 1PX black; color: #FFFF00" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
아랫도리 즉사}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
모든 다리 제거시}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
모든 다리 제거시}}} 오버 월드에서 이동속도 급감. 머리가 약점 상태이상에 걸림. 태클 사용 불가. #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
양 팔 제거시}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
양 팔 제거시}}} 태클 사용 가능. #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
기타}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
기타}}} 턴 종료시에 사망 판정이 발생함. 아랫도리 행동 속도 -50 역보정 }}}{{{#!folding 스킬 [ 펼치기 · 접기 ] #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
스킬}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
스킬}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
신체 부위}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
신체 부위}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
스킬 이름}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
스킬 이름}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
사용 조건}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
사용 조건}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
사용 우선도}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
사용 우선도}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
적용 대상}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
적용 대상}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
공격 속성}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
공격 속성}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
대미지}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
대미지}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
대미지 변동폭}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
대미지 변동폭}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
명중률}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
명중률}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
크리티컬}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
크리티컬}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
효과}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
효과}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
효과 확률}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
효과 확률}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
왼팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
왼팔}}} 도축용 칼을 휘둘렀다! - 5 적 단일 물리 - 참격 35 ±20% 90% x #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -0.7PX -0.7PX Red, 0 -0.7PX Red, 0.7PX -0.7PX Red, -0.7PX 0 Red, 0.7PX 0 Red, -0.7PX 0.7PX Red, 0 0.7PX Red, 0.7PX 0.7PX Red; color: #000"
팔 절단}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -0.7PX -0.7PX Red, 0 -0.7PX Red, 0.7PX -0.7PX Red, -0.7PX 0 Red, 0.7PX 0 Red, -0.7PX 0.7PX Red, 0 0.7PX Red, 0.7PX 0.7PX Red; color: #000" dark-style="display: inline; text-shadow: -0.7PX -0.7PX , 0 -0.7PX , 0.7PX -0.7PX , -0.7PX 0 , 0.7PX 0 , -0.7PX 0.7PX , 0 0.7PX , 0.7PX 0.7PX ; color: "
팔 절단}}} 100% #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
오른팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
오른팔}}} 위병이 미친 듯이 돌진해오고 있다! #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX DarkGoldenRod, 0 -1PX DarkGoldenRod, 1PX -1PX DarkGoldenRod, -1PX 0 DarkGoldenRod, 1PX 0 DarkGoldenRod, -1PX 1PX DarkGoldenRod, 0 1PX DarkGoldenRod, 1PX 1PX DarkGoldenRod; color: #FFFF00"
코인 토스 스킬}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX DarkGoldenRod, 0 -1PX DarkGoldenRod, 1PX -1PX DarkGoldenRod, -1PX 0 DarkGoldenRod, 1PX 0 DarkGoldenRod, -1PX 1PX DarkGoldenRod, 0 1PX DarkGoldenRod, 1PX 1PX DarkGoldenRod; color: #FFFF00" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
코인 토스 스킬}}} 2(+3n) 턴 - 적 단일 물리 - 타격 22×5 ±15% 90% o - - #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
아랫도리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
아랫도리}}} 아랫도리 찌르기 - 3 적 단일 필중 - 관통 45 ±20% 100% x - - 아랫도리가 조용히 떨리고 있다... - 5 - - - - - - #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #fff"
턴 넘기기}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #fff" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
턴 넘기기}}} - 아랫도리가 조용히 떨리고 있다... - 5 - - - - - - #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #fff"
턴 넘기기}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #fff" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
턴 넘기기}}} - #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
흉부}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
흉부}}} 밀치기 양 팔 사망시 사용 가능. 5 적 단일 필중 - 타격 20 ±20% 100% x - - 양 다리 사망시 사용 불가. }}}{{{#!folding 출현 장소 [ 펼치기 · 접기 ] 게임 초반의 다양한 장소에서 등장하는 몬스터다. 총합 7마리가 존재한다. 1층 - 입구 위병 1 - A, B, C, D 모든 맵에서 확정적으로 등장한다. 위병 2 - A, B, C, D 모든 맵에서 50% 확률로 등장한다. 확률은 게임 시작 시에 미리 굴린다. 위병 3 - A 맵에서 확정적으로, B, C, D 맵에서 50% 확률로 등장한다. 확률은 게임 시작 시에 미리 굴린다. 1층 - 내부 회랑 위병 4 - A, B 맵에서 50% 확률로, C 맵에서 확정적으로 등장한다. 확률은 맵에 진입했을 때 굴린다. 3층 - 감방 위병 5 - A, B 맵에서 50% 확률로 등장한다. 확률은 게임 시작 시에 미리 굴린다. 위병 6 - A, B 맵에서 확정적으로 등장한다. 위병 6은 수색 시 기존의 보상을 드랍한 후, 3층 감옥 열쇠를 추가로 드랍한다. 위병 5는 훔치기 사용 시 3층 감옥 열쇠를 확정 드랍한다. 만약 3층 감옥 열쇠가 이미 있었을 경우, 위병 5의 훔치기 보상은 썩은 고기로 대체된다. 7층 - 카타콤 위병 7 - A 맵에서 확정적으로 등장한다. 카타콤은 A 타입 밖에 없다. 위병 7은 50% 확률로 멀쩡하게, 50% 확률로 감염된 상태로 등장한다. 확률은 게임 시작 시에 미리 굴린다.}}} {{{#!folding 공략 방법 [ 펼치기 · 접기 ] 가장 처음 만나게 될 잡몹 주제에 너무 강하다. 공략법의 유무가 매우 중요한 몬스터로, 잡는 법을 알면 피해 없이 잡아내기 쉬워진다. 보상은 준수하다. 랜덤성이 짙지만 도움이 되는 물품을 다양하게 뿌려주며, 피해 없이 잡기 쉬운지라 전투의 부담도 적다. 몬스터의 특징은 다음과 같다. 왼팔 - 팔 절단을 유발하는 공격을 한다. - 평균 35 대미지를 가한다. 이 게임은 사지가 절단되면 출혈이 추가로 걸리게 된다. 오른팔 - 2(+3n) 턴마다 코인토스 극딜기를 사용한다. - 평균 22 대미지×5연타를 가한다. 아랫도리 - 14% 정도의 확률로 강한 공격을 한다. - 평균 45 대미지를 가한다. 몸통 - 양 팔이 잘리면 태클을 사용한다. - 평균 20 대미지를 가한다. 태클 - 양 다리가 잘리면 태클이 봉인된다. 사망 판정이 턴 종료 시에 발생한다. 죽기 전에 할 공격은 다하고 죽는다. 적들의 코인 토스 스킬들은 플레이어블 캐릭터가 방어 커맨드를 사용했을 때 스킬 자체가 무효화되게 설정되어 있다. 공략법은 다음과 같다. 왼팔을 1순위로 제거한다. 2(+3n) 턴마다 방어를 사용한다. 거시기를 2순위로 제거한다. 완전히 무력화시킨 후, 몸통이나 머리를 공격하여 처리한다. 파괴와 기근 난이도일 경우, 어떻게든 좋은 무기를 얻어서 평타 대미지를 250 이상으로 맞추고 싸우는 것이 좋다.}}} {{{#!folding 여담 [ 펼치기 · 접기 ] 사실상 이 게임을 대표한다고 할 수 있는 잡몹. 거대한 체구와 크고 아름다운 거시기가 인상적이다. 말 그대로 가운뎃 다리가 따로 없는 수준. 설정을 보면 대가리가 살육과 강간으로 가득 찬 이 미물들도 한때는 인간이었다는 것을 알 수 있다. 본 작의 주 배경인 '피어 앤 헝거'라는 감옥에 파견되었던 론돈 왕국의 기사들이, 던전의 광기에 침식당하여 타락했다는 설정이다. 패배 시 확률로 셋 중 하나의 패배 이벤트가 발생한다. 별다른 연출 없이 평범하게 패배하고 게임 오버당한다. Level 2 피의 구덩이로 내던져진다. 플레이어의 양다리가 잘린다. Level 3 감방의 감옥에 감금된다. 위병에게 강간당해 항문 출혈 상태이상이 걸린다. 남자도 강간당한다. }}} {{{#!folding 새로운 신 질문 이벤트[ 펼치기 · 접기 ] [마'하브레 - 계몽의 샘] - 새로운 신들에게 질문하는 이벤트 [위병]을 입력하고 질문시. "거대한 체구와 끝없는 욕정. 허나 겨우 고독이라는 보잘 것 없는 감정에 무너졌고, 이는 결국 이들을 현재의 모습으로 만들고야 말았지."}}}
2.1.5. 발리스타 (Ballista Guard){{{#!folding 보상 및 정보 [ 펼치기 · 접기 ] #!if s_d == null || c_d == null
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발리스타}}}#!if s_d != null || c_d != null
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발리스타}}} #!if s_d == null || c_d == null
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유발 공포증}}}#!if s_d != null || c_d != null
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유발 공포증}}} 성애 기형 #!if s_d == null || c_d == null
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도주 확률}}}#!if s_d != null || c_d != null
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도주 확률}}} #!if s_d == null || c_d == null
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공포와 허기}}}#!if s_d != null || c_d != null
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공포와 허기}}} #!if s_d == null || c_d == null
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파괴와 기근}}}#!if s_d != null || c_d != null
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파괴와 기근}}} #!if s_d == null || c_d == null
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탈출 방안}}}#!if s_d != null || c_d != null
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탈출 방안}}} 90% 80% 95% #!if s_d == null || c_d == null
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오버 월드 상호작용}}}#!if s_d != null || c_d != null
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오버 월드 상호작용}}} #!if s_d == null || c_d == null
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화살 1회 피격}}}#!if s_d != null || c_d != null
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화살 1회 피격}}} 아랫도리 처치 #!if s_d == null || c_d == null
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화살 2회 피격}}}#!if s_d != null || c_d != null
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화살 2회 피격}}} 오른 다리 처치 #!if s_d == null || c_d == null
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사격술 화살 피격}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
사격술 화살 피격}}} 즉사 #!if s_d == null || c_d == null
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곰 덫}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
곰 덫}}} 오른 다리, 왼 다리 처치 #!if s_d == null || c_d == null
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준비 태세}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
준비 태세}}} o #!if s_d == null || c_d == null
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수색 시 보상}}}#!if s_d != null || c_d != null
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수색 시 보상}}} #!if s_d == null || c_d == null
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랜덤 드랍}}}#!if s_d != null || c_d != null
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랜덤 드랍}}} [ 철 화살×2, 샅바 ] 25% [ 고기 파이 + 곰팡이 핀 빵 ] 18.75% [ 고기용 식칼 + 샅바 ] 18.75% [ 팔 + 다리 + 팔 뼈 ] 9.375% [ 작은 열쇠 ] 9.375% [ 천 조각 ] 9.375% [ 지혈의 반지 ] 9.375% #!if s_d == null || c_d == null
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훔치기 보상}}}#!if s_d != null || c_d != null
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훔치기 보상}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
랜덤 드랍}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
랜덤 드랍}}} [ 철 화살 ] 50% [ 은화×10 ] 50% #!if s_d == null || c_d == null
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영혼석 사용}}}#!if s_d != null || c_d != null
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영혼석 사용}}} 하급 영혼 #!if s_d == null || c_d == null
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갈무리}}}#!if s_d != null || c_d != null
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갈무리}}} 위병의 가죽 #!if s_d == null || c_d == null
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집어삼키기}}}#!if s_d != null || c_d != null
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집어삼키기}}} o #!if s_d == null || c_d == null
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악마의 씨앗}}}#!if s_d != null || c_d != null
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악마의 씨앗}}} o }}}{{{#!folding 전투 관련 정보 [ 펼치기 · 접기 ] #!if s_d == null || c_d == null
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에너미 스테이터스}}}#!if s_d != null || c_d != null
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에너미 스테이터스}}} #!if s_d == null || c_d == null
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신체 부위}}}#!if s_d != null || c_d != null
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신체 부위}}} #!if s_d == null || c_d == null
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HP}}}#!if s_d != null || c_d != null
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HP}}} #!if s_d == null || c_d == null
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속성 내성}}}#!if s_d != null || c_d != null
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속성 내성}}} #!if s_d == null || c_d == null
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회피율}}}#!if s_d != null || c_d != null
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회피율}}} #!if s_d == null || c_d == null
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참격}}}#!if s_d != null || c_d != null
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참격}}} #!if s_d == null || c_d == null
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관통}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
관통}}} #!if s_d == null || c_d == null
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타격}}}#!if s_d != null || c_d != null
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타격}}} #!if s_d == null || c_d == null
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화상}}}#!if s_d != null || c_d != null
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화상}}} #!if s_d == null || c_d == null
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이계}}}#!if s_d != null || c_d != null
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이계}}} #!if s_d == null || c_d == null
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물리}}}#!if s_d != null || c_d != null
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물리}}} #!if s_d == null || c_d == null
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마법}}}#!if s_d != null || c_d != null
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마법}}} #!if s_d == null || c_d == null
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머리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
머리}}} 20 #!if s_d == null || c_d == null
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115%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
115%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
55%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
55%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
40%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
40%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
흉부}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
흉부}}} 325 #!if s_d == null || c_d == null
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5%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
5%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
-}}}#!if s_d != null || c_d != null
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-}}} #!if s_d == null || c_d == null
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발리스타}}}#!if s_d != null || c_d != null
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발리스타}}} 300 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
오른 다리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
오른 다리}}} 20 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
왼 다리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
왼 다리}}} 20 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
아랫도리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
아랫도리}}} 20 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
파괴와 기근}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
파괴와 기근}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
흉부}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
흉부}}} 625 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
발리스타}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
발리스타}}} 500 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
기타 사항}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
기타 사항}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
상태이상 관련}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
상태이상 관련}}} 실명 머리 제외 모든 부위 실명 면역 머리 부위는 실명 가능. 머리 실명시, 모든 신체 부위에 '실명2'가 걸림. 도트딜 흉부의 실제 체력은 1,300 & 2,500 흉부 체력이 75% 이하가 되면 & 턴 종료시였다면 모든 신체 부위 즉사. 결과적으로 화상, 독, 출혈 등, 체력 비례 대미지에 받는 피해량이 늘어남. 약점 양 다리가 잘리면 머리는 약점 상태에 걸림. 물리, 마법 회피율-95%, 물리 피격 대미지×1.5 #!if s_d == null || c_d == null
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다리 베기 사용시}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
다리 베기 사용시}}} 오른 다리, 왼 다리, #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX black, 0 -1PX black, 1PX -1PX black, -1PX 0 black, 1PX 0 black, -1PX 1PX black, 0 1PX black, 1PX 1PX black; color: #FFFF00"
아랫도리 즉사}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX black, 0 -1PX black, 1PX -1PX black, -1PX 0 black, 1PX 0 black, -1PX 1PX black, 0 1PX black, 1PX 1PX black; color: #FFFF00" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
아랫도리 즉사}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
모든 다리 제거시}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
모든 다리 제거시}}} 오버 월드에서 이동속도 급감. 머리가 약점 상태이상에 걸림. #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
양 팔 제거시}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
양 팔 제거시}}} 태클 사용 가능. #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
기타}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
기타}}} 턴 종료시에 사망 판정이 발생함. 아랫도리 행동 속도 -50 역보정 }}}{{{#!folding 스킬 [ 펼치기 · 접기 ] #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
스킬}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
스킬}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
신체 부위}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
신체 부위}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
스킬 이름}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
스킬 이름}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
사용 조건}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
사용 조건}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
사용 우선도}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
사용 우선도}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
적용 대상}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
적용 대상}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
공격 속성}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
공격 속성}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
대미지}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
대미지}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
대미지 변동폭}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
대미지 변동폭}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
명중률}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
명중률}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
크리티컬}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
크리티컬}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
효과}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
효과}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
효과 확률}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
효과 확률}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
발리스타}}}#!if s_d != null || c_d != null
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발리스타}}} 위병은 발리스타에 화살을 장전한다... 1(+3n) 턴 - - - - - - - #!if s_d == null || c_d == null
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턴 넘기기}}}#!if s_d != null || c_d != null
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턴 넘기기}}} - #!if s_d == null || c_d == null
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발리스타}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
발리스타}}} 발리스타 2(+3n) 턴 - 적 단일 물리 - 관통 60 ±20% 90% x #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #CD5C5C"
출혈}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #CD5C5C" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
출혈}}} 100% #!if s_d == null || c_d == null
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아랫도리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
아랫도리}}} 아랫도리가 조용히 떨리고 있다... - 5 - - - - - #!if s_d == null || c_d == null
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턴 넘기기}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #fff" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
턴 넘기기}}} - 아랫도리 찌르기 - 3 적 단일 필중 - 관통 45 ±20% 100% x - - #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
흉부}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
흉부}}} 밀치기 양 팔 사망시 사용 가능. 5 적 단일 필중 - 타격 20 ±20% 100% x - - }}}{{{#!folding 출현 장소 [ 펼치기 · 접기 ] 감방, 갱도 지역에서 등장하는 희귀한 몬스터다. 총합 2마리가 존재한다. 3층 - 감방 발리스타 2 - A, B 모든 맵에서 50% 확률로 등장한다. 확률은 게임 시작 시에 미리 굴린다. 6층 - 갱도 ( 혈거인 마을 지하 ) 발리스타 1 - A 맵에서 50% 확률로 등장한다. 갱도는 A 타입 밖에 없다.}}} {{{#!folding 공략 방법 [ 펼치기 · 접기 ] 발리스타 - 1(+3n) 턴은 공격을 하지 않는다. 발리스타 - 2(+3n) 턴마다 강력한 공격을 한다. - 평균 60 대미지와 출혈을 건다. 아랫도리 - 25% 정도의 확률로 강한 공격을 한다. - 평균 45 대미지를 가한다. 몸통 - 양 팔이 잘리면 태클을 사용한다. - 평균 20 대미지를 가한다. 태클 - 이 몬스터는 양다리가 잘려도 태클이 봉인되지 않는다. 사망 판정이 턴 종료 시에 발생한다. 죽기 전에 할 공격은 다하고 죽는다. 사망 판정이 발리스타 작동 시스템보단 빠르다. 죽기 전에 발리스타를 쏘지는 않는다. 1턴은 공격을 하지 않는 몬스터다. 히트 앤 런 전략이 굉장히 잘 통한다. 1. 아랫도리를 자른다. 2. 튄다. 3. 다리를 자른다. 4. 튄다. 5. 다리를 자른다. 6. 머리를 자른다. 다만 이 방법은 단점이 하나 있다. 공격 적중과 도주를 자주 성공시켜야 하는지라, 피해 없이 잡아낼 확률이 약간 낮다. [ 많은 동료들 - 준비 태세 - 탈출 방안 ] 등으로 행동권이 많아지거나 탈출 성공률이 높아지면 좀 더 쉽게 잡을 수 있다.}}} {{{#!folding 여담 [ 펼치기 · 접기 ] 발리스타 위병 등장 시, 발리스타 오브젝트도 같이 등장한다. 발리스타 앞, 사거리 내 타일을 플레이어가 밟으면 - 발리스타가 발사된다. 발리스타 화살, 플레이어가 맞으면 - 모든 파티원은 15 대미지 + 출혈 상태이상에 걸린다. 발리스타 오브젝트는 특정 조건을 만족하면 비활성화된다. 위병 복장 착용 발리스타 위병 자리 이탈 발리스타 위병 사망 6층 - 갱도 ( 혈거인 마을 지하 ) 에 나오는 (발리스타1)은 발리스타 오브젝트가 없다. 정확히 말하자면 6층 갱도에서도 발리스타 오브젝트가 있긴 하다. 그런데 이 오브젝트가 인게임 상으로는 갈 수 없는, 좌측 끝자락에 있는 더미데이터 지형에 존재한다. 발리스타 위병은 오버 월드에서의 그래픽이 일반 위병과 완전히 똑같다. (발리스타2) 몬스터는 발리스타 오브젝트 좌표에 머무르려고 하니 구분하기는 쉽다. (발리스타1) 몬스터는 발리스타 오브젝트 없이, 평범한 위병처럼 돌아다녀서 구분이 불가능하다.}}} {{{#!folding 새로운 신 질문 이벤트[ 펼치기 · 접기 ] [마'하브레 - 계몽의 샘] - 새로운 신들에게 질문하는 이벤트 [발리스타]를 입력하고 질문시. "거대한 체구와 끝없는 욕정. 허나 겨우 고독이라는 보잘 것 없는 감정에 무너졌고, 이는 결국 이들을 현재의 모습으로 만들고야 말았지."}}}
2.1.6. 정예 근위병 (Elite Guard){{{#!folding 보상 및 정보 [ 펼치기 · 접기 ] #!if s_d == null || c_d == null
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정예 근위병}}}#!if s_d != null || c_d != null
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정예 근위병}}} #!if s_d == null || c_d == null
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유발 공포증}}}#!if s_d != null || c_d != null
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유발 공포증}}} 성애 기형 #!if s_d == null || c_d == null
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도주 확률}}}#!if s_d != null || c_d != null
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도주 확률}}} #!if s_d == null || c_d == null
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공포와 허기}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
공포와 허기}}} #!if s_d == null || c_d == null
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파괴와 기근}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
파괴와 기근}}} #!if s_d == null || c_d == null
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탈출 방안}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
탈출 방안}}} 90% 80% 95% #!if s_d == null || c_d == null
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오버 월드 상호작용}}}#!if s_d != null || c_d != null
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오버 월드 상호작용}}} #!if s_d == null || c_d == null
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화살 1회 피격}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
화살 1회 피격}}} 왼팔 처치 #!if s_d == null || c_d == null
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화살 2회 피격}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
화살 2회 피격}}} 오른팔 처치 #!if s_d == null || c_d == null
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사격술 화살 피격}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
사격술 화살 피격}}} 즉사 #!if s_d == null || c_d == null
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곰 덫}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
곰 덫}}} 오른 다리, 왼 다리 처치 #!if s_d == null || c_d == null
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준비 태세}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
준비 태세}}} o #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
수색 시 보상}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
수색 시 보상}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
랜덤 드랍}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
랜덤 드랍}}} [ 고기 파이 + 곰팡이 핀 빵 ] 25% [ 고기용 식칼 + 샅바 ] 25% [ 팔 + 다리 + 팔 뼈 ] 12.5% [ 작은 열쇠 ] 12.5% [ 천 조각 ] 12.5% [ 지혈의 반지 ] 12.5% #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
훔치기 보상}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
훔치기 보상}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
랜덤 드랍}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
랜덤 드랍}}} [ 은화×10 ] 50% [ 모닝스타 ] 50% #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
영혼석 사용}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
영혼석 사용}}} 하급 영혼 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
갈무리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
갈무리}}} 위병의 가죽 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
집어삼키기}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
집어삼키기}}} o #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
악마의 씨앗}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
악마의 씨앗}}} o }}}{{{#!folding 전투 관련 정보 [ 펼치기 · 접기 ] #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
에너미 스테이터스}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
에너미 스테이터스}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
신체 부위}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
신체 부위}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
HP}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
HP}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
속성 내성}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
속성 내성}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
회피율}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
회피율}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
참격}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
참격}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
관통}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
관통}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
타격}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
타격}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
화상}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
화상}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
이계}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
이계}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
물리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
물리}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
마법}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
마법}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
머리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
머리}}} 400 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
115%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
115%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
55%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
55%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
40%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
40%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
흉부}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
흉부}}} 575 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
5%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
5%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
-}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
-}}} #!if s_d == null || c_d == null
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오른팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
오른팔}}} 350 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
왼팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
왼팔}}} 350 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
오른 다리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
오른 다리}}} 20 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
왼 다리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
왼 다리}}} 20 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
아랫도리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
아랫도리}}} 400 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
파괴와 기근}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
파괴와 기근}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
흉부}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
흉부}}} 800 #!if s_d == null || c_d == null
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오른팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
오른팔}}} 500 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
왼팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
왼팔}}} 500 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
아랫도리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
아랫도리}}} 500 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
기타 사항}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
기타 사항}}} #!if s_d == null || c_d == null
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상태이상 관련}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
상태이상 관련}}} 실명 머리 제외 모든 부위 실명 면역 머리 부위는 실명 가능. 머리 실명시, 모든 신체 부위에 '실명2'가 걸림. 도트딜 흉부의 실제 체력은 2,300 & 3,200 흉부 체력이 75% 이하가 되면 & 턴 종료시였다면 모든 신체 부위 즉사. 결과적으로 화상, 독, 출혈 등, 체력 비례 대미지에 받는 피해량이 늘어남. 약점 양 다리가 잘리면 머리는 약점 상태에 걸림. 물리, 마법 회피율-95%, 물리 피격 대미지×1.5 #!if s_d == null || c_d == null
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다리 베기 사용시}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
다리 베기 사용시}}} 오른 다리, 왼 다리, #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX black, 0 -1PX black, 1PX -1PX black, -1PX 0 black, 1PX 0 black, -1PX 1PX black, 0 1PX black, 1PX 1PX black; color: #FFFF00"
아랫도리 즉사}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX black, 0 -1PX black, 1PX -1PX black, -1PX 0 black, 1PX 0 black, -1PX 1PX black, 0 1PX black, 1PX 1PX black; color: #FFFF00" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
아랫도리 즉사}}} #!if s_d == null || c_d == null
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모든 다리 제거시}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
모든 다리 제거시}}} 오버 월드에서 이동속도 급감. 머리가 약점 상태이상에 걸림. 태클 사용 불가. #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
양 팔 제거시}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
양 팔 제거시}}} 태클 사용 가능. #!if s_d == null || c_d == null
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기타}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
기타}}} 턴 종료시에 사망 판정이 발생함. 아랫도리 행동 속도 -50 역보정 }}}{{{#!folding 스킬 [ 펼치기 · 접기 ] #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
스킬}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
스킬}}} #!if s_d == null || c_d == null
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신체 부위}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
신체 부위}}} #!if s_d == null || c_d == null
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스킬 이름}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
스킬 이름}}} #!if s_d == null || c_d == null
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사용 조건}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
사용 조건}}} #!if s_d == null || c_d == null
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사용 우선도}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
사용 우선도}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
적용 대상}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
적용 대상}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
공격 속성}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
공격 속성}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
대미지}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
대미지}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
대미지 변동폭}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
대미지 변동폭}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
명중률}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
명중률}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
크리티컬}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
크리티컬}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
효과}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
효과}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
효과 확률}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
효과 확률}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
왼팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
왼팔}}} 도축용 칼을 휘둘렀다! - 5 적 단일 물리 - 참격 40 ±20% 90% x #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -0.7PX -0.7PX Red, 0 -0.7PX Red, 0.7PX -0.7PX Red, -0.7PX 0 Red, 0.7PX 0 Red, -0.7PX 0.7PX Red, 0 0.7PX Red, 0.7PX 0.7PX Red; color: #000"
팔 절단}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -0.7PX -0.7PX Red, 0 -0.7PX Red, 0.7PX -0.7PX Red, -0.7PX 0 Red, 0.7PX 0 Red, -0.7PX 0.7PX Red, 0 0.7PX Red, 0.7PX 0.7PX Red; color: #000" dark-style="display: inline; text-shadow: -0.7PX -0.7PX , 0 -0.7PX , 0.7PX -0.7PX , -0.7PX 0 , 0.7PX 0 , -0.7PX 0.7PX , 0 0.7PX , 0.7PX 0.7PX ; color: "
팔 절단}}} 100% #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
오른팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
오른팔}}} 모닝스타 - 5 적 단일 물리 - 타격 40 ±20% 90% x #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX DarkMagenta, 0 -1PX DarkMagenta, 1PX -1PX DarkMagenta, -1PX 0 DarkMagenta, 1PX 0 DarkMagenta, -1PX 1PX DarkMagenta, 0 1PX DarkMagenta, 1PX 1PX DarkMagenta; color: #C0C0C0"
골절}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX DarkMagenta, 0 -1PX DarkMagenta, 1PX -1PX DarkMagenta, -1PX 0 DarkMagenta, 1PX 0 DarkMagenta, -1PX 1PX DarkMagenta, 0 1PX DarkMagenta, 1PX 1PX DarkMagenta; color: #C0C0C0" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
골절}}} 95% #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #BC8F8F"
다리 감염}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #BC8F8F" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
다리 감염}}} 80% #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
오른팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
오른팔}}} 모닝스타 - 5 적 단일 물리 - 타격 40 ±20% 90% x #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX DarkMagenta, 0 -1PX DarkMagenta, 1PX -1PX DarkMagenta, -1PX 0 DarkMagenta, 1PX 0 DarkMagenta, -1PX 1PX DarkMagenta, 0 1PX DarkMagenta, 1PX 1PX DarkMagenta; color: #C0C0C0"
골절}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX DarkMagenta, 0 -1PX DarkMagenta, 1PX -1PX DarkMagenta, -1PX 0 DarkMagenta, 1PX 0 DarkMagenta, -1PX 1PX DarkMagenta, 0 1PX DarkMagenta, 1PX 1PX DarkMagenta; color: #C0C0C0" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
골절}}} 95% #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #BC8F8F"
팔 감염}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #BC8F8F" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
팔 감염}}} 80% #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
오른팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
오른팔}}} 위병이 미친 듯이 돌진해오고 있다! #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX DarkGoldenRod, 0 -1PX DarkGoldenRod, 1PX -1PX DarkGoldenRod, -1PX 0 DarkGoldenRod, 1PX 0 DarkGoldenRod, -1PX 1PX DarkGoldenRod, 0 1PX DarkGoldenRod, 1PX 1PX DarkGoldenRod; color: #FFFF00"
코인 토스 스킬}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX DarkGoldenRod, 0 -1PX DarkGoldenRod, 1PX -1PX DarkGoldenRod, -1PX 0 DarkGoldenRod, 1PX 0 DarkGoldenRod, -1PX 1PX DarkGoldenRod, 0 1PX DarkGoldenRod, 1PX 1PX DarkGoldenRod; color: #FFFF00" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
코인 토스 스킬}}} 2(+3n) 턴 - 적 단일 물리 - 타격 22×5 ±15% 90% o - - #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
아랫도리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
아랫도리}}} 아랫도리 찌르기 - 3 적 단일 필중 - 관통 45 ±20% 100% x - - 아랫도리가 조용히 떨리고 있다... - 5 - - - - - - #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #fff"
턴 넘기기}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #fff" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
턴 넘기기}}} - 아랫도리가 조용히 떨리고 있다... - 5 - - - - - - #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #fff"
턴 넘기기}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #fff" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
턴 넘기기}}} - #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
흉부}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
흉부}}} 밀치기 양 팔 사망시 사용 가능. 5 적 단일 필중 - 타격 20 ±20% 100% x - - 양 다리 사망시 사용 불가. }}}{{{#!folding 출현 장소 [ 펼치기 · 접기 ] 초반 랜덤한 장소에서 하나, 카타콤에서 하나 등장하는 몬스터다. 총합 2마리가 등장한다. 정예 근위병 1 - 확정적으로 등장한다. 그러나 세 장소 중 어느 곳에서 나올지는 랜덤이다. 정예 근위병 2 - 확정적으로 등장한다. 위치는 고정되어 있다. 정예 근위병 1 - 이 몬스터는 3층 감방에 출현했을 때 한정으로 버그가 있다. 이 몬스터가 화살, 곰 덫에 당했다는 것을 판정하는 피격점이, 이상하게도 '발리스타 오브젝트'에 붙어 있다. '정예 근위병 1'을 대상으로 화살을 날리면 - 화살이 맞지 않는다. '발리스타 오브젝트'를 대상으로 화살을 날리면 - '정예 근위병 1'이 화살에 맞는다. '발리스타 오브젝트'가 생성되지 않았다면 - '정예 근위병 1'에게 화살을 맞출 수 없다. '3층 - 감방' A, B 맵 전부 해당 버그가 있다. 맵을 만들 때 화살 피격 판정 이벤트를 버그째로 복붙해온 듯하다. 정예 근위병 2 - 이 몬스터도 버그가 있다. 이 몬스터가 화살, 곰 덫에 당했다는 것을 판정하는 피격 판정이, 아예 존재하지 않는다. 결과적으로 '정예 근위병 2' 몬스터는 화살, 곰 덫에 아무런 영향을 받지 않는다.}}} {{{#!folding 공략 방법 [ 펼치기 · 접기 ] 몬스터의 특징은 다음과 같다. 왼팔 - 팔 절단을 유발하는 공격을 한다. - 평균 40 대미지를 가한다. 오른팔 - 골절, 감염을 유발하는 공격을 한다. - 평균 40 대미지를 가한다. 오른팔 - 2(+3n) 턴마다 코인토스 극딜기를 사용한다. - 평균 22 대미지×5연타를 가한다. 아랫도리 - 14% 정도의 확률로 강한 공격을 한다. - 평균 45 대미지를 가한다. 몸통 - 양 팔이 잘리면 태클을 사용한다. - 평균 20 대미지를 가한다. 태클 - 양 다리가 잘리면 태클이 봉인된다. 사망 판정이 턴 종료 시에 발생한다. 죽기 전에 할 공격은 다하고 죽는다. 이 몬스터를 공략하는 가장 좋은 방법은, 잡지 않고 무작정 튀는 것이다. 피해 없이 잡기 힘들고 보상도 별로다. [위병 복장] - 이 장비를 착용하면 대부분의 위병 몬스터들이 플레이어를 인식하지 않게 된다. 쉽게 피해서 지나갈 수 있다. [탈출 방안] - 이 스킬이 있으면 전투에서 도주할 확률이 폭증한다. 보다 안정적으로 전투를 피해갈 수 있다. 싸워서 잡겠다면 충분한 화력이 필요하다. 피해 없이 잡을려면 딜찍누가 필수적이다. [준비 태세] - 정예 근위병의 가장 완벽한 천적. 첫 턴 추가턴 덕분에 일방적인 히트 앤 런이 가능하다. 준비 태세의 추가턴 도중, 정예 근위병의 사지를 자른다. 혹은 몸통을 공격해 원턴킬을 노린다. 준비 태세의 추가턴 도중에 킬을 내는 것이 실패했다면 도주한다. [강한 화력] - 조작 가능한 동료들이 많고, 무기도 좋게 맞춰서 화력이 충분해지면 물리적으로 패 죽이는 게 가능하다. 1턴, 화력을 적절히 나눠서 왼팔, 오른팔을 같이 처리한다. 2턴, 화력을 적절히 나눠서 아랫도리, 왼 다리, 오른 다리를 같이 처리한다. 팔, 다리, 성기 없는 정예 근위병은 아무런 공격도 행하지 못한다.}}} {{{#!folding 여담 [ 펼치기 · 접기 ] 극초반 시점부터 만날 수 있는 적이지만, 스펙이 지나치게 강력하다. 처음 만나는 시점에선 피해가는 게 답이다. 안전한 세이브 포인트를 만들고 싶은 방에 이 몬스터가 나타나 버리면 심히 난감하다. 이 몬스터를 처리하기 전까지는 해당 방은 안전한 세이브 포인트를 만들 수 없다. 귀찮더라도 옆 방에서 세이브하자. 중후반으로 가서 화력이 충분해 졌을 때 딜찍누로 잡는 것이 좋다. 리가르드의 방문 앞에도 한 마리가 떡하니 버티고 서있다. 30분 안에 리가르드를 만나려고 할 때 심히 난감한 적이다. 길도 좁고 피하기도 어려운 위치지만, 굳이 싸울 필요는 없다. 저스펙이라면 어떻게든 싸움을 피해서 뚫고 지나가자. 빈 두루마리로 위상 이동을 배워놨다면 쉽게 뚫고 지나갈 수 있다. 리가르드의 방문 바로 앞에서 정예 근위병을 죽이지 않도록 주의하자. 근위병의 시체가 리가르드 방의 방문과 상호작용하는 것을 막을 수가 있다. 이 경우는 위상 이동을 통해서만 리가르드를 만날 수 있게 된다. 패배 시 50% 확률로 특별한 패배 이벤트가 발생한다. 게임 오버가 확정되는 이벤트다. 패배해도 게임이 계속된다거나 하지는 않는다. 패배한 순간 패배 연출용으로 만들어진 히든 맵으로 이동당한다. 양 옆으로 기다랗게 나있는 방에 플레이어 캐릭터와 정예 근위병만 달랑 놓여져 있다. 방 곳곳에 시체들이 많고 벽도 피로 물들어져 있다. 만약 동료가 있었다면 동료들이 시체가 되어 나뒹굴고 있다. 플레이어 캐릭터는 다리가 망가져 있으며, 양 옆 끝자락의 문들은 잠겨 있고 메뉴창도 열리지 않아 나갈 방법이 아예 없다. 정예 근위병이 플레이어를 느린 속도로 쫒아오며, 접촉하면 플레이어를 때리고 호탕하게 웃는다. 정예 근위병에게 맞을 때마다 플레이어가 피떡이 되며, 총합 3회 접촉하면 게임 오버된다. 초기 디자인에서는 얼굴을 노출하고 있었다.# 이목구비가 얼굴에 묻혀 사라져 가는 듯한, 혹은 밀가루 반죽에 어설프게 눈코입을 새긴 듯한 사람 같지 않은 얼굴이다.}}} {{{#!folding 새로운 신 질문 이벤트[ 펼치기 · 접기 ] [마'하브레 - 계몽의 샘] - 새로운 신들에게 질문하는 이벤트 [정예 근위병]을 입력하고 질문시. "정예 근위병은 론돈 왕국을 위하여, 혹은 정신을 간신히 부여잡은 채로 복무하는 이들이다." "그들은 자신의 계급을 나타내기 위해 투구에 붉은 깃털 2개를 달고 다니며," "견습 기사들의 경우 군 복무를 시작하면 흰 독수리 깃털을 받게 된다." "이때 전장에서 적신 피로 깃털이 붉은색으로 물들게 되면 견습기사는 그때서야 정식 기사로 승격하게 되지." "이것이 바로 그들 전통 방식의 기원이라 할 수 있다. 시간이 지남에 따라 이 전통은 교양 있는 방식으로 변하였으며," "오늘날에는 상대방의 피에 깃털을 담그는 것만으로도 기사로 승격될 수 있다."}}}
신체 부위 체력 타격 베기 관통 불 이계 회피 마법 회피 저항 머리 20 100% 100% 100% 125% 100% 55% 40% 없음 몸통 175(700) 5% 없음 오른팔 20 왼팔 20 공포증 마법 공포증 도주 확률 공포와 허기 90% 파괴와 기근 90% 탈출 방안 100%
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잉태자}}}#!if s_d != null || c_d != null
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잉태자}}} #!if s_d == null || c_d == null
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유발 공포증}}}#!if s_d != null || c_d != null
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유발 공포증}}} 성애 기형 #!if s_d == null || c_d == null
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도주 확률}}}#!if s_d != null || c_d != null
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도주 확률}}} #!if s_d == null || c_d == null
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공포와 허기}}}#!if s_d != null || c_d != null
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공포와 허기}}} #!if s_d == null || c_d == null
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파괴와 기근}}}#!if s_d != null || c_d != null
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파괴와 기근}}} #!if s_d == null || c_d == null
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탈출 방안}}}#!if s_d != null || c_d != null
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탈출 방안}}} 90% 80% 95% #!if s_d == null || c_d == null
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오버 월드 상호작용}}}#!if s_d != null || c_d != null
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오버 월드 상호작용}}} #!if s_d == null || c_d == null
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화살 1회 피격}}}#!if s_d != null || c_d != null
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화살 1회 피격}}} 오른팔 처치 #!if s_d == null || c_d == null
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화살 2회 피격}}}#!if s_d != null || c_d != null
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화살 2회 피격}}} 왼팔 처치 #!if s_d == null || c_d == null
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사격술 화살 피격}}}#!if s_d != null || c_d != null
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사격술 화살 피격}}} 즉사 #!if s_d == null || c_d == null
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곰 덫}}}#!if s_d != null || c_d != null
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곰 덫}}} 오른 다리, 왼 다리 처치 #!if s_d == null || c_d == null
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준비 태세}}}#!if s_d != null || c_d != null
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준비 태세}}} o #!if s_d == null || c_d == null
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수색 시 보상}}}#!if s_d != null || c_d != null
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수색 시 보상}}} #!if s_d == null || c_d == null
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랜덤 드랍}}}#!if s_d != null || c_d != null
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랜덤 드랍}}} x #!if s_d == null || c_d == null
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훔치기 보상}}}#!if s_d != null || c_d != null
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훔치기 보상}}} #!if s_d == null || c_d == null
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랜덤 드랍}}}#!if s_d != null || c_d != null
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랜덤 드랍}}} [ 주황색 유리병 ] 50% [ 백색 유리병 ] 50% #!if s_d == null || c_d == null
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영혼석 사용}}}#!if s_d != null || c_d != null
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영혼석 사용}}} x #!if s_d == null || c_d == null
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갈무리}}}#!if s_d != null || c_d != null
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갈무리}}} x #!if s_d == null || c_d == null
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집어삼키기}}}#!if s_d != null || c_d != null
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집어삼키기}}} x #!if s_d == null || c_d == null
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악마의 씨앗}}}#!if s_d != null || c_d != null
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악마의 씨앗}}} o }}}{{{#!folding 전투 관련 정보 [ 펼치기 · 접기 ] #!if s_d == null || c_d == null
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에너미 스테이터스}}}#!if s_d != null || c_d != null
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에너미 스테이터스}}} #!if s_d == null || c_d == null
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신체 부위}}}#!if s_d != null || c_d != null
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신체 부위}}} #!if s_d == null || c_d == null
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HP}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
HP}}} #!if s_d == null || c_d == null
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속성 내성}}}#!if s_d != null || c_d != null
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속성 내성}}} #!if s_d == null || c_d == null
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회피율}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
회피율}}} #!if s_d == null || c_d == null
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참격}}}#!if s_d != null || c_d != null
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참격}}} #!if s_d == null || c_d == null
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관통}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
관통}}} #!if s_d == null || c_d == null
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타격}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
타격}}} #!if s_d == null || c_d == null
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화상}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
화상}}} #!if s_d == null || c_d == null
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이계}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
이계}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
물리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
물리}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
마법}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
마법}}} #!if s_d == null || c_d == null
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머리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
머리}}} 20 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
120%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
120%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
55%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
55%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
40%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
40%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
흉부}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
흉부}}} 1,600 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
5%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
5%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
-}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
-}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
오른팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
오른팔}}} 20 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
왼팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
왼팔}}} 20 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
오른 다리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
오른 다리}}} 350 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
왼 다리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
왼 다리}}} 350 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
태아}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
태아}}} ↓ #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
특수 신체 부위}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
특수 신체 부위}}} [include(틀:글자 테두리, w=1PX, s=Black, c=WHITE, t=태아 [1차])] 2,300 [include(틀:글자 테두리, w=1PX, s=Black, c=WHITE, t=태아 [2차])] 2,300 [include(틀:글자 테두리, w=1PX, s=Black, c=WHITE, t=태아 [3차])] 1,200 [include(틀:글자 테두리, w=1PX, s=Black, c=WHITE, t=태아 [4차])] 900 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
기타 사항}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
기타 사항}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
상태이상 관련}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
상태이상 관련}}} 실명 머리 포함 모든 부위 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
실명 면역}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
실명 면역}}} 도트딜 흉부의 실제 체력은 4,000 흉부 체력이 60% 이하가 되면 모든 신체 부위 즉사. 결과적으로 화상, 독, 출혈 등, 체력 비례 대미지에 받는 피해량이 늘어남. #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
다리 베기 사용시}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
다리 베기 사용시}}} 오른 다리, 왼 다리, #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX black, 0 -1PX black, 1PX -1PX black, -1PX 0 black, 1PX 0 black, -1PX 1PX black, 0 1PX black, 1PX 1PX black; color: #FFFF00"
태아 즉사}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX black, 0 -1PX black, 1PX -1PX black, -1PX 0 black, 1PX 0 black, -1PX 1PX black, 0 1PX black, 1PX 1PX black; color: #FFFF00" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
태아 즉사}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
모든 다리 제거시}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
모든 다리 제거시}}} 오버 월드에서 이동속도 감소 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
X}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
X}}} 머리에 약점 상태이상 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
X}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
X}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
머리 처치시}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
머리 처치시}}} 전투 승리 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
X}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
X}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
1턴 종료시}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
1턴 종료시}}} 태아가 [2차] 상태로 변화함. #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
2턴 종료시}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
2턴 종료시}}} 태아가 [3차] 상태로 변화함. #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
3턴 종료시}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
3턴 종료시}}} 태아가 [4차] 상태로 변화함. #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
태아}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
태아}}} 전투 도주 후 재전투시, 태아가 [4차] 상태인 채로 전투가 시작된다. 전투 도주 후 재전투로 태아가 [4차] 상태였다고 해도, 턴 종료시 기믹이 발생하면 태아가 [2차] 상태로 되돌아간다. 이 곳의 태아는 잉태자의 신체 부위 취급이다. 태아가 완전히 태어나도 오버 월드에 등장하지 않으며, 잉태자가 죽으면 태아도 사망한다. }}}{{{#!folding 스킬 [ 펼치기 · 접기 ] #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
스킬}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
스킬}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
신체 부위}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
신체 부위}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
스킬 이름}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
스킬 이름}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
사용 조건}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
사용 조건}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
사용 우선도}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
사용 우선도}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
적용 대상}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
적용 대상}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
공격 속성}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
공격 속성}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
대미지}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
대미지}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
대미지 변동폭}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
대미지 변동폭}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
명중률}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
명중률}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
크리티컬}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
크리티컬}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
효과}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
효과}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
효과 확률}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
효과 확률}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
오른팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
오른팔}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
-}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
-}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
왼팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
왼팔}}} 관절 탈구시키기 - 5 - - - - - - #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #fff"
턴 넘기기}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #fff" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
턴 넘기기}}} - #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
오른팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
오른팔}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
-}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
-}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
왼팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
왼팔}}} 녹슨 발톱 - 5 적 단일 필중 - 참격 10 ±10% 100% o #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #CD5C5C"
출혈}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #CD5C5C" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
출혈}}} 25% #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #BC8F8F"
팔 감염}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #BC8F8F" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
팔 감염}}} 40% #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #BC8F8F"
다리 감염}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #BC8F8F" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
다리 감염}}} 40% [include(틀:글자 테두리, w=1PX, s=Black, c=WHITE, t=태아 [4차])] 치명적인 쑤시기 - 5 적 단일 필중 - 참격 35 ±18% 100% x #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #CD5C5C"
출혈}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #CD5C5C" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
출혈}}} 100% #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #BC8F8F"
팔 감염}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #BC8F8F" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
팔 감염}}} 50% #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #FF0000"
심각한 상태}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #FF0000" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
심각한 상태}}} 70% [include(틀:글자 테두리, w=1PX, s=Black, c=WHITE, t=태아 [4차])] 일반적 쑤시기 - 5 적 단일 필중 - 참격 25 ±18% 100% x #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #CD5C5C"
출혈}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #CD5C5C" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
출혈}}} 100% #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #BC8F8F"
팔 감염}}}#!if s_d != null || c_d != null
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팔 감염}}} 50% }}}{{{#!folding 출현 장소 [ 펼치기 · 접기 ] 마'하브레 과거 시간대 - [중앙 광장] 과 [신전 구역] 사이를 이어주는 [마'하브레 - 내부] 맵들에서 등장한다. 마'하브레 - 내부 (1) 잉태자 2 - 2층, 출입구 바로 앞에 확정적으로 등장한다. 잉태자 3 - 2층, 1층 계단 근처에 확정적으로 등장한다. 잉태자 1 - 1층, 벌레눈 조각상 근처에 확정적으로 등장한다. 마'하브레 - 내부 (2) 잉태자 4 - 왼쪽 빈 방에서 확정적으로 등장한다. 잉태자 5 - 정중앙에서 확정적으로 등장한다. 총합 5마리가 존재하며, 모든 잉태자들은 변수값 없이 확정으로 등장한다. 잉태자 1 몬스터는 화살 피격 시에 버그가 있다. 평범한 화살 피격 시 - 아무런 문제가 없다. 평범하게 사지가 절단된다. 사격술 화살 피격 시 - 잉태자 1은 아무런 피해를 받지 않는다. 그런데 뜬금없게도 '이름 없는 자' 가 죽는다.}}} {{{#!folding 공략 방법 [ 펼치기 · 접기 ] 전투 시 보상이 없는 몬스터다. 싸워서 이득 볼 것이 없으니 어지간하면 피해서 가자. 오버 월드에서의 이동 속도가 느리다. 파티원이 많아서 꼬리가 길어지지만 않았다면 쉽게 피해갈 수 있다. 훔치기 스킬이 있으면 싸울 가치가 생긴다. 귀한 포션들을 약탈할 수 있다. '주황색 유리병'은 해당 전투 동안 공격력을 폭증시켜주는 물약이다. 보스전에서 딜찍누를 도와준다. '백색 유리병'은 독을 회복시켜준다. 독은 장비를 통한 치료가 사실상 불가능하여, 해독 아이템이 많아야만 독에 대한 부담감이 줄어든다. 몬스터의 특징은 다음과 같다. 공격 수단은 '양 팔, 태아'가 있다. '팔 감염 - 다리 감염 - 출혈 - 심각한 상태' 등을 주로 사용한다. 매 턴마다 태아의 상태가 변화하며, 끝까지 변화하면 매 턴마다 공격을 갈기는 신체 부위로 변모한다. 머리, 다리는 처치해 봤자 아무런 보상이 없다. '연어뱀의 혼'을 장착하면 착용자는 모든 상태이상을 면역할 수 있다. 양 팔과 태아를 제거하면 모든 공격 수단이 무력화된다. 태아는 나올 때까지 3턴이나 걸린다. 체력이 많긴 하지만 화력이 충분하면 쉽게 잡을 수 있다. 몸통의 체력이 태아보다 적다. 양 팔을 제거하고 몸통에 화력을 집중하는 것이 가장 쉽게 잡는 방법이다.}}} {{{#!folding 여담 [ 펼치기 · 접기 ] 태아가 나오는 시스템에서 버그가 많다. 도주했다가 다시 들어가보면 태아가 뜬금없이 나와 있는 것도 버그이며, 이렇게 나온 태아가 1턴만 지나면 다시 엄마 뱃 속으로 돌아가는 현상도 버그다. 태아가 튀어나오고 있다는 메시지는 태아의 생사유무와 상관없이 출력된다. 태아를 이미 죽여놔도 태아가 나오고 있다는 텍스트와 사운드 연출이 멈추지를 않는다. 발테일이 다양한 목적을 위해서 다양한 형태의 생명을 창조하게 되었는데, 그렇게 하여 탄생한 영혼이 없는 껍데기로 이루어진 기계몬스터이다. 즉 가이노이드 라고도 할 수 있다. 그런데 나스'흐라의 언급과 새로운 신들의 말에 의하자면 발테일이 그에 대해 소아성애자라고 비난했으며, 가끔씩 수많은 잉태자들 중 한 마리를 자신의 침실에 불러내 동거한다고 한다. 자신의 성적욕구를 채우겠다는 목적으로 스스로 아이를 낳을 수 있는 생명체로 만들어낸 듯하다. 유저들에게도 발테일의 뒤틀린 성욕을 상징하는 몬스터로 취급받는다. 디자인의 모티브는 너바나 의 앨범 In Utero 의 앨범커버.}}} {{{#!folding 새로운 신 질문 이벤트[ 펼치기 · 접기 ] [마'하브레 - 계몽의 샘] - 새로운 신들에게 질문하는 이벤트 [잉태자]를 입력하고 질문시. "계몽자 발테일은 여러 목적으로 다양한 형태의 생명을 창조해냈다." "잉태자 역시 이러한 목적을 가지며, 매일 밤마다 발테일은 자신이 만든 개체 중 하나를 자신의 거처로 부르곤 하지."}}}
{{{#!folding 보상 및 정보 [ 펼치기 · 접기 ] #!if s_d == null || c_d == null
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태아}}}#!if s_d != null || c_d != null
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태아}}} #!if s_d == null || c_d == null
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유발 공포증}}}#!if s_d != null || c_d != null
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유발 공포증}}} 성애 기형 #!if s_d == null || c_d == null
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도주 확률}}}#!if s_d != null || c_d != null
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도주 확률}}} #!if s_d == null || c_d == null
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공포와 허기}}}#!if s_d != null || c_d != null
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공포와 허기}}} #!if s_d == null || c_d == null
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파괴와 기근}}}#!if s_d != null || c_d != null
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파괴와 기근}}} #!if s_d == null || c_d == null
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탈출 방안}}}#!if s_d != null || c_d != null
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탈출 방안}}} 90% 80% 95% #!if s_d == null || c_d == null
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오버 월드 상호작용}}}#!if s_d != null || c_d != null
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오버 월드 상호작용}}} #!if s_d == null || c_d == null
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화살 피격}}}#!if s_d != null || c_d != null
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화살 피격}}} 즉사 #!if s_d == null || c_d == null
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사격술 화살 피격}}}#!if s_d != null || c_d != null
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사격술 화살 피격}}} 즉사 #!if s_d == null || c_d == null
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곰 덫}}}#!if s_d != null || c_d != null
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곰 덫}}} 즉사 #!if s_d == null || c_d == null
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준비 태세}}}#!if s_d != null || c_d != null
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준비 태세}}} o #!if s_d == null || c_d == null
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수색 시 보상}}}#!if s_d != null || c_d != null
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수색 시 보상}}} #!if s_d == null || c_d == null
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랜덤 드랍}}}#!if s_d != null || c_d != null
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랜덤 드랍}}} x #!if s_d == null || c_d == null
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훔치기 보상}}}#!if s_d != null || c_d != null
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훔치기 보상}}} #!if s_d == null || c_d == null
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랜덤 드랍}}}#!if s_d != null || c_d != null
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랜덤 드랍}}} [ 주황색 유리병 ] 50% [ 백색 유리병 ] 50% #!if s_d == null || c_d == null
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영혼석 사용}}}#!if s_d != null || c_d != null
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영혼석 사용}}} 하급 영혼 #!if s_d == null || c_d == null
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갈무리}}}#!if s_d != null || c_d != null
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갈무리}}} x #!if s_d == null || c_d == null
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집어삼키기}}}#!if s_d != null || c_d != null
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집어삼키기}}} o #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
악마의 씨앗}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
악마의 씨앗}}} o }}}{{{#!folding 전투 관련 정보 [ 펼치기 · 접기 ] #!if s_d == null || c_d == null
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에너미 스테이터스}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
에너미 스테이터스}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
신체 부위}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
신체 부위}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
HP}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
HP}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
속성 내성}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
속성 내성}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
회피율}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
회피율}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
참격}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
참격}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
관통}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
관통}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
타격}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
타격}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
화상}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
화상}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
이계}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
이계}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
물리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
물리}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
마법}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
마법}}} [include(틀:글자 테두리, w=1PX, s=Black, c=WHITE, t=태아 [1])] 900 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
120%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
120%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
5%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
5%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
-%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
-%}}} [include(틀:글자 테두리, w=1PX, s=Black, c=WHITE, t=태아 [2])] 900 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
115%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
115%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
기타 사항}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
기타 사항}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
상태이상 관련}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
상태이상 관련}}} 실명 머리 포함 모든 부위 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
실명 면역}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
실명 면역}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
턴 종료시}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
턴 종료시}}} 매 턴 종료시마다 발동 50% 확률로 태아 [2]를 소환함. 최대 2마리까지 추가 가능. 도주 후 재전투시 1마리로 초기화. #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
훔치기}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
훔치기}}} 훔치기 사용시 코인 토스 굴림 성공시 훔치기 보상 파밍. 실패시 파밍 실패. 코인 토스에 실패해도 디메리트를 받지는 않음. }}}{{{#!folding 스킬 [ 펼치기 · 접기 ] #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
스킬}}}#!if s_d != null || c_d != null
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스킬}}} #!if s_d == null || c_d == null
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신체 부위}}}#!if s_d != null || c_d != null
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신체 부위}}} #!if s_d == null || c_d == null
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스킬 이름}}}#!if s_d != null || c_d != null
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스킬 이름}}} #!if s_d == null || c_d == null
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사용 조건}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
사용 조건}}} #!if s_d == null || c_d == null
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사용 우선도}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
사용 우선도}}} #!if s_d == null || c_d == null
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적용 대상}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
적용 대상}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
공격 속성}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
공격 속성}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
대미지}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
대미지}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
대미지 변동폭}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
대미지 변동폭}}} #!if s_d == null || c_d == null
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명중률}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
명중률}}} #!if s_d == null || c_d == null
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크리티컬}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
크리티컬}}} #!if s_d == null || c_d == null
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효과}}}#!if s_d != null || c_d != null
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효과}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
효과 확률}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
효과 확률}}} [include(틀:글자 테두리, w=1PX, s=Black, c=WHITE, t=태아 [1 & 2])] 치명적인 쑤시기 - 5 적 단일 필중 - 참격 35 ±18% 100% x #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #CD5C5C"
출혈}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #CD5C5C" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
출혈}}} 100% #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #BC8F8F"
팔 감염}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #BC8F8F" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
팔 감염}}} 50% #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #FF0000"
심각한 상태}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #FF0000" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
심각한 상태}}} 70% [include(틀:글자 테두리, w=1PX, s=Black, c=WHITE, t=태아 [1 & 2])] 일반적 쑤시기 - 5 적 단일 필중 - 참격 25 ±18% 100% x #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #CD5C5C"
출혈}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #CD5C5C" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
출혈}}} 100% #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #BC8F8F"
팔 감염}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #BC8F8F" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
팔 감염}}} 50% }}}{{{#!folding 출현 장소 [ 펼치기 · 접기 ] 마'하브레 현재 시간대 - 대도서관 지역에서 등장하는 몬스터다. 총합 3마리가 확정적으로 등장한다. 태아 2, 3 대도서관 2층, 우측 하단 방에서 자궁의 시체를 뜯어먹고 있다. 플레이어가 가까워지면 움직이기 시작한다. 태아 1 대도서관 2층, 좌측 맵에서 혼자 돌아다니고 있다.}}} {{{#!folding 공략 방법 [ 펼치기 · 접기 ] 몬스터의 특징은 다음과 같다. 이 전투에서의 태아들은 다리 베기에 면역이다. 훔치기 사용 시에 코인 토스를 박아놨다. 실패해도 손해는 없지만 보상 타 먹기가 귀찮다. 잉태자가 부르는 태아와는 달리, 첫 턴부터 활동을 시작한다. 매 턴이 지날 때마다 50% 확률로 태아가 한 마리씩 추가된다. 최대 2마리까지 추가된다. 피격 시의 디메리트가 굉장히 심하다. 처치 보상도 없으니 어지간하면 피해서 가자. [출혈, 감염, 심각한 상태] 등, 위협적인 상태이상들을 평타로 갈겨댄다. [화살 / 곰 덫] 등, 오버월드에서의 공격을 쓰면 즉사시키고 지나갈 수 있다. 영원의 혼 헥센 스킬이 많을수록 싸울 가치가 생겨난다. 귀한 포션들을 약탈할 수 있다. [훔치기] - 코인 토스가 있긴 해도 포션을 약탈할 수 있다. 다만 단독으로는 태아에게 피격당할 위험이 커 좋지 않다. [준비 태세] - 첫 턴 추가턴 덕분에 일방적으로 물건을 훔치고 튈 수 있으며, 원턴킬을 노리기도 쉬워진다. [탈출 방안] - 도주 성공률이 높아진다. 좀 더 안정적으로 튈 수 있다. [연어뱀의 혼] - 장착하면 태아에게 피격당했을 때의 부담이 대폭 줄어든다. [페로몬 / 전투의 함성] - 연어뱀의 혼과 조합하면 파티가 매우 안전해진다. [강한 화력] - 동료가 많고 장비도 좋으면 화력으로 때려잡기 쉽다.}}} {{{#!folding 여담 [ 펼치기 · 접기 ] 태아[1] 몬스터는 잉태자가 소환하는 태아와 완전히 같은 몬스터다. 태아[2] 몬스터는 태아가 소환하는 태아인데, 포즈만 좀 다르게 생겼지 사실상 같은 몬스터다. 태아[1]이 소환하는 태아[2]는 해당 전투 동안만 추가되는 몬스터다. 맵에 돌아다니는 다른 태아들이 아니다.}}} {{{#!folding 새로운 신 질문 이벤트[ 펼치기 · 접기 ] [마'하브레 - 계몽의 샘] - 새로운 신들에게 질문하는 이벤트 [태아]을 입력하고 질문시. "계몽자 발테일은 자신의 창조물과 육체적인 쾌락에 빠져들었다." "태아는 그 행위로부터 생겨난 사생아이다."}}}
2.2.10. 수확자 (Harvestman) 신체 부위 체력 타격 베기 관통 불 이계 회피 마법 회피 저항 머리 20 120% 100% 100% 100% 100% 85% 60% 없음 몸통 560(1400) 5% 없음 오른팔 20 왼팔 20 오른다리 20 왼다리 20 성기 20 공포증 성애 공포증, 기형 공포증
#!if s_d == null || c_d == null
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세이모어 경}}}#!if s_d != null || c_d != null
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세이모어 경}}} #!if s_d == null || c_d == null
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유발 공포증}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
유발 공포증}}} 기형 성애 #!if s_d == null || c_d == null
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도주 확률}}}#!if s_d != null || c_d != null
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도주 확률}}} #!if s_d == null || c_d == null
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모든 난이도}}}#!if s_d != null || c_d != null
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모든 난이도}}} 0% #!if s_d == null || c_d == null
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커맨드 도주}}}#!if s_d != null || c_d != null
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커맨드 도주}}} x #!if s_d == null || c_d == null
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오버 월드 상호작용}}}#!if s_d != null || c_d != null
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오버 월드 상호작용}}} #!if s_d == null || c_d == null
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화살 피격}}}#!if s_d != null || c_d != null
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화살 피격}}} x #!if s_d == null || c_d == null
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사격술 화살 피격}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
사격술 화살 피격}}} x #!if s_d == null || c_d == null
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곰 덫}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
곰 덫}}} x #!if s_d == null || c_d == null
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준비 태세}}}#!if s_d != null || c_d != null
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준비 태세}}} o #!if s_d == null || c_d == null
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수색 시 보상}}}#!if s_d != null || c_d != null
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수색 시 보상}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
확정 드랍}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
확정 드랍}}} 100% #!if s_d == null || c_d == null
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훔치기 보상}}}#!if s_d != null || c_d != null
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훔치기 보상}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
확정 드랍}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
확정 드랍}}} 100% #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
영혼석 사용}}}#!if s_d != null || c_d != null
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영혼석 사용}}} 하급 영혼 #!if s_d == null || c_d == null
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갈무리}}}#!if s_d != null || c_d != null
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갈무리}}} x #!if s_d == null || c_d == null
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집어삼키기}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
집어삼키기}}} o #!if s_d == null || c_d == null
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악마의 씨앗}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
악마의 씨앗}}} o }}}{{{#!folding 전투 관련 정보 [ 펼치기 · 접기 ] #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
에너미 스테이터스}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
에너미 스테이터스}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
신체 부위}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
신체 부위}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
HP}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
HP}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
속성 내성}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
속성 내성}}} #!if s_d == null || c_d == null
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회피율}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
회피율}}} #!if s_d == null || c_d == null
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참격}}}#!if s_d != null || c_d != null
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참격}}} #!if s_d == null || c_d == null
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관통}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
관통}}} #!if s_d == null || c_d == null
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타격}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
타격}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
화상}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
화상}}} #!if s_d == null || c_d == null
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이계}}}#!if s_d != null || c_d != null
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이계}}} #!if s_d == null || c_d == null
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물리}}}#!if s_d != null || c_d != null
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물리}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
마법}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
마법}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
머리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
머리}}} 200 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
110%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
110%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
55%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
55%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
40%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
40%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
흉부}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
흉부}}} 1,200 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
5%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
5%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
-}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
-}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
클레이모어}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
클레이모어}}} 700 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
왼 다리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
왼 다리}}} 20 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
오른 다리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
오른 다리}}} 20 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
기타 사항}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
기타 사항}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
상태이상 관련}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
상태이상 관련}}} 실명 머리 제외 모든 부위 실명 면역 머리 부위는 실명 가능. 머리 실명시, 모든 신체 부위에 '실명2'가 걸림. 도트딜 흉부의 실제 체력은 3,000 흉부 체력이 60% 이하가 되면 모든 신체 부위 즉사. 화상, 독 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
300}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
300}}} , 출혈 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
90}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
90}}} 대미지. 약점 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
양 다리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
양 다리}}} 가 잘리면 머리는 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
약점}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
약점}}} 상태에 걸림.물리, 마법 회피율-95%, 물리 피격 대미지×1.5 다리 베기 }}}{{{#!folding 스킬 [ 펼치기 · 접기 ] #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
스킬}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
스킬}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
신체 부위}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
신체 부위}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
스킬 이름}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
스킬 이름}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
사용 조건}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
사용 조건}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
사용 우선도}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
사용 우선도}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
적용 대상}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
적용 대상}}} #!if s_d == null || c_d == null
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공격 속성}}}#!if s_d != null || c_d != null
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공격 속성}}} #!if s_d == null || c_d == null
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대미지}}}#!if s_d != null || c_d != null
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대미지}}} #!if s_d == null || c_d == null
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대미지 변동폭}}}#!if s_d != null || c_d != null
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대미지 변동폭}}} #!if s_d == null || c_d == null
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명중률}}}#!if s_d != null || c_d != null
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명중률}}} #!if s_d == null || c_d == null
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크리티컬}}}#!if s_d != null || c_d != null
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크리티컬}}} #!if s_d == null || c_d == null
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효과}}}#!if s_d != null || c_d != null
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효과}}} #!if s_d == null || c_d == null
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효과 확률}}}#!if s_d != null || c_d != null
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효과 확률}}} #!if s_d == null || c_d == null
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흉부}}}#!if s_d != null || c_d != null
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흉부}}} 밀치기 5 적 단일 필중 - 타격 20 ±20% 100% x - - #!if s_d == null || c_d == null
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클레이모어}}}#!if s_d != null || c_d != null
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클레이모어}}} 횡단 쓸기 - 5 적 광역 물리 - 참격 30 ±20% 100% x #!if s_d == null || c_d == null
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팔 절단}}}#!if s_d != null || c_d != null
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팔 절단}}} 20% #!if s_d == null || c_d == null
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팔 감염}}}#!if s_d != null || c_d != null
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팔 감염}}} 30% #!if s_d == null || c_d == null
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다리 감염}}}#!if s_d != null || c_d != null
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다리 감염}}} 30% 종단 쓸기 - 5 적 단일 물리 - 참격 45 ±20% 100% x #!if s_d == null || c_d == null
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팔 절단}}}#!if s_d != null || c_d != null
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팔 절단}}} 100% 종단 쓸기 - 5 적 단일 물리 - 참격 45 ±20% 100% x #!if s_d == null || c_d == null
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다리 절단}}}#!if s_d != null || c_d != null
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다리 절단}}} 100% }}}{{{#!folding 출현 장소 [ 펼치기 · 접기 ] . [3층 - 지하 창고] 지역에서 등장하는 NPC. 버크만 퀘스트의 달성 조건이 되는 NPC 중 하나다. 세이모어 경과 적대하지 않고 버크만 퀘스트를 완료할 수 있다. 세이모어 경을 죽이고 수색 시 보상, 훔치기 보상을 약탈할 수도 있다. 둘 중 하나의 보상만 받을 수 있다. 나머지 한 쪽은 포기해야 한다. [준비 태세] 타이밍만 맞추면 사용 가능하다. 준비 태세는 대화 도중에도 사용할 수 있는 스킬이다. {{{#!folding [3층 - 지하 창고] [ 펼치기 · 접기 ] "뭐 하는 짓이냐!?"
"상처 입은 기사를 공격하다니! 이런 고결한 개자식을 봤나!" "이 비열한 악당녀석!"}}}3층 - 지하 창고. 세이모어를 공격했을 경우. 1. "이 비열한 악당녀석!" 2. 위의 텍스트가 나왔을 때, 대화 넘기기를 멈춘다. 3. 쉬프트를 눌러 준비 태세를 활성화시킨 후, 대화를 넘겨 전투에 돌입한다. {{{#!folding [3층 - 지하 창고] [ 펼치기 · 접기 ] "뭘 했다고!?"
"그딴 짓을 하고도 잘도 지껄이고 있구나!?"}}}트로루터에게 버크만을 팔아 넘긴 후, 세이모어에게 팔아넘겼다고 말했을 경우. 1. "그딴 짓을 하고도 잘도 지껄이고 있구나!?" 2. 위의 텍스트가 나왔을 때, 대화 넘기기를 멈춘다. 3. 쉬프트를 눌러 준비 태세를 활성화시킨 후, 대화를 넘겨 전투에 돌입한다. {{{#!folding [1층 - 내부 회랑] [ 펼치기 · 접기 ] "넌..."
"네가 꾸민 일인 걸 내가 모를 줄 아나!"}}}트로루터에게 버크만을 팔아 넘긴 후, 세이모어에게 팔아넘긴 걸 들켰을 경우. 1. "네가 꾸민 일인 걸 내가 모를 줄 아나!" 2. 위의 텍스트가 나왔을 때, 대화 넘기기를 멈춘다. 3. 쉬프트를 눌러 준비 태세를 활성화시킨 후, 대화를 넘겨 전투에 돌입한다. {{{#!folding [1층 - 내부 회랑] [ 펼치기 · 접기 ] "..."}}}
트로루터에게 버크만을 팔아 넘긴 후, 망연자실한 세이모어를 공격했을 경우. 1. "..." 2. 위의 텍스트가 나왔을 때, 대화 넘기기를 멈춘다. 3. 쉬프트를 눌러 준비 태세를 활성화시킨 후, 대화를 넘겨 전투에 돌입한다. }}}{{{#!folding 공략 방법 [ 펼치기 · 접기 ] {{{#!folding 보상 [ 펼치기 · 접기 ] . 만날 수 있는 시점에 비해 난이도가 어렵다. 대신 그만큼 보상도 좋은 편이다. [클레이모어] 공격력 80 짜리 양손검. 장착 시 '출혈-적' 상태이상에 10% 내성을 얻는다. 의미는 없다. 단순 깡딜로 최종 무기와 비비는 강력한 무기다. 최종템 최약체인 미아즈마랑 비비는 수준이다. [사슬 후드] 참격 피격 대미지 90%, 관통 피격 대미지 80%, 타격 피격 대미지 98% 이 게임에서 관통 내성이 가장 튼튼한 머리 장비다. 좋은 몸통 장비와 조합하면, 관통 피격 대미지를 크게 줄일 수 있다. [롱 소드의 두루마리] - 훔치기 보상원하는 동료 한 마리에게 '다리 베기' 스킬을 배우게 할 수 있다. 다리 베기는 그리 좋은 스킬이 아니다. 코스트에 비해 메리트가 적기 때문. 대신 초반 시점 한정으로 문 뚫기에 큰 도움을 준다. 정신력 소비가 심하긴 해도 리가르드 구출, 미아즈마 흭득이 매우 쉬워진다. }}}{{{#!folding 몬스터 특징 [ 펼치기 · 접기 ] . 단순 무식한 전투 이번 전투는 기믹이 하나도 없다. 단순하게 치고 박고 싸우는 게 전부다. 다만 스킬들의 상태이상이 매우 위협적이다. 면역을 하기도 힘들다. 클레이모어 체력이 매우 높다. 공격 수단을 죽여서 제거하기 힘들다. 공격이 매우 위협적이다. 모든 공격이 사지 절단을 유발한다. 광역 공격은 페로몬을 통한 탱킹이 불가능하다. 다인팟에서 특히나 꺼려지는 원인이 된다. 필중 공격이 하나도 없다. 적색 유리병을 머리에 투척하면, 명중률이 25%로 폭락한다. 기타 다리 베기 사용 시에 버그가 있다. 왼 다리 하나만 잘려진다. }}}{{{#!folding 공략 - 초반 시점 [ 펼치기 · 접기 ] . 바로 옆에 일회 한정 공짜 세이브 포인트가 있다. 미리 세이브하고 오자. 세이브 로드 신공만 믿고, 처음부터 머리만 노려 날먹할 수도 있다. 적색 유리병이 굉장히 잘 통한다. 투척 아이템 주제에 괴상하게도 소모품이 아니라, 아낄 이유가 없다. 카하라 [준비 태세] - 파티 단위로 첫 턴 추가턴을 얻는다. 공격 받기도 전에 죽일 수 있게 된다. 0턴 - 조작 가능한 동료 / 폭발성 유리병을 통해 양 다리를 자른다. 1턴 - 머리를 자른다. 다르스 [수비 태세] - 사지 절단 면역을 3턴 동안, 회피율 50% 증가를 5턴 동안 얻는다. [선제 타격] - 매 턴 추가턴을 얻는다. 수비 태세로 안전을 보장받고, 선제 타격까지 있다면 스펙을 추가로 증가시킨다. 단순하게 치고 박고 싸워서 양 팔을 죽인다. 이후 다리를 제거해 태클을 봉인하고 죽인다. 감염에 걸릴 수 있는 건 어쩔 수 없다. 녹색 허브로 치료하자. 엔키 [강령술] - 죽어도 아깝지 않은 동료들을 많이 얻을 수 있다. 물량으로 무식하게 잡을 수 있다. 동료들이 전부 자동 행동이라 랜덤성이 짙다. 운빨을 많이 타는 전략이다. 1턴, 양 다리를 자른다. 2턴, 머리를 자른다. 사지 절단에 걸릴 확률이 매우 높다. 혼인을 통해 치료하자. 감염에 걸릴 수도 있다. 녹색 허브로 치료하자. }}}{{{#!folding 공략 - 후반 시점 [ 펼치기 · 접기 ] . 딜찍누 조작 가능한 동료, 좋은 무기들이 많으면, 보스의 양 팔이 행동하기도 전에 죽일 수 있다. 이후 다리를 잘라 태클을 봉인하고, 머리를 노려 처치한다. 1인클 광역 공격을 막을 방법이 없다. 딜찍누가 안되면 차라리 혼자서 잡는 것이 낫다. 연어뱀의 혼이 필수적이다. 상태이상을 전부 면역할 수 있다. }}}}}}3.1.7. 동굴 어미 (Cavemother) 신체 부위 체력 타격 베기 관통 불 이계 회피 마법 회피 저항 머리 20 100% 100% 120% 100% 100% 80% 40% 혼란 몸통 375(1500) 5% 없음 몸통(2차전) 325(1300) 오른쪽날개 270 왼쪽날개 270 가슴 200 왼쪽다리 20 오른쪽다리 20 공포증 기형공포증
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달의 여인}}}#!if s_d != null || c_d != null
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달의 여인}}} #!if s_d == null || c_d == null
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유발 공포증}}}#!if s_d != null || c_d != null
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유발 공포증}}} 성애 기형 #!if s_d == null || c_d == null
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도주 확률}}}#!if s_d != null || c_d != null
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도주 확률}}} #!if s_d == null || c_d == null
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모든 난이도}}}#!if s_d != null || c_d != null
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모든 난이도}}} 90% #!if s_d == null || c_d == null
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오버 월드 상호작용}}}#!if s_d != null || c_d != null
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오버 월드 상호작용}}} #!if s_d == null || c_d == null
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화살 피격}}}#!if s_d != null || c_d != null
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화살 피격}}} x #!if s_d == null || c_d == null
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사격술 화살 피격}}}#!if s_d != null || c_d != null
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사격술 화살 피격}}} x #!if s_d == null || c_d == null
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곰 덫}}}#!if s_d != null || c_d != null
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곰 덫}}} x #!if s_d == null || c_d == null
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준비 태세}}}#!if s_d != null || c_d != null
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준비 태세}}} x #!if s_d == null || c_d == null
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수색 시 보상}}}#!if s_d != null || c_d != null
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수색 시 보상}}} x #!if s_d == null || c_d == null
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훔치기 보상}}}#!if s_d != null || c_d != null
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훔치기 보상}}} x #!if s_d == null || c_d == null
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영혼석 사용}}}#!if s_d != null || c_d != null
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영혼석 사용}}} x #!if s_d == null || c_d == null
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갈무리}}}#!if s_d != null || c_d != null
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갈무리}}} x #!if s_d == null || c_d == null
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집어삼키기}}}#!if s_d != null || c_d != null
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집어삼키기}}} x #!if s_d == null || c_d == null
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악마의 씨앗}}}#!if s_d != null || c_d != null
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악마의 씨앗}}} x }}}{{{#!folding 전투 관련 정보 [ 펼치기 · 접기 ] #!if s_d == null || c_d == null
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에너미 스테이터스}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
에너미 스테이터스}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
신체 부위}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
신체 부위}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
HP}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
HP}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
속성 내성}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
속성 내성}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
회피율}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
회피율}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
참격}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
참격}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
관통}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
관통}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
타격}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
타격}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
화상}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
화상}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
이계}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
이계}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
물리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
물리}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
마법}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
마법}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
달의 여인}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
달의 여인}}} 25 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
5%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
5%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
-}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
-}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
기타 사항}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
기타 사항}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
상태이상 관련}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
상태이상 관련}}} 혼란 모든 신체 부위 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
혼란 면역}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
혼란 면역}}} 실명 모든 신체 부위 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
실명 면역}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
실명 면역}}} 도트딜 흉부의 실제 체력은 100 흉부 체력이 75% 이하가 되면 모든 신체 부위 즉사. 화상, 독 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
10}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
10}}} , 출혈 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
3}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
3}}} 대미지. 다리 베기 달의 여인 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX black, 0 -1PX black, 1PX -1PX black, -1PX 0 black, 1PX 0 black, -1PX 1PX black, 0 1PX black, 1PX 1PX black; color: #FFFF00"
즉사}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX black, 0 -1PX black, 1PX -1PX black, -1PX 0 black, 1PX 0 black, -1PX 1PX black, 0 1PX black, 1PX 1PX black; color: #FFFF00" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
즉사}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
대화 이벤트}}}#!if s_d != null || c_d != null
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대화 이벤트}}} 일반 대화 "넌 정체가 뭐지? / 넌 누구지? / 죽을 준비해라." "날 도울 수 있나?" 소녀가 파티에 있었을 경우, 소녀를 팔아 넘길 수 있음. 어느 쪽의 상황이든, 이후 전투 강제 종료됨. 소녀 팔기 o 단순 대화. 이후 전투 종료. 이후 파티원 전체 회복. 소녀 팔기 x 소녀 파티 x 문리스 문리스가 파티에 있을 때, 전투 시작시 발동. 대화 선택지 등장. "멍멍아, 죽여! 죽이라고!" 아무 이벤트 없음. 문리스가 정상적으로 활동함. }}}{{{#!folding 출현 장소 [ 펼치기 · 접기 ] . 마'하브레 과거 시간대 - 신들의 묘소 지하 2층에서 등장하는 비 적대적인 NPC. 1. 심연의 등불을 작동시켜 마'하브레 과거 시간대로 가면, 신들의 묘소에 있는 조각상 퍼즐을 풀 수 있게 된다. 2. 조각상 퍼즐을 풀면 우측에 있는 돌문으로 막힌 방, 거인의 시체가 있는 지하로 갈 수 있다. 3. 지하 2층 상단 부분에서, '반격 마법, 정화의 부적'으로 열 수 있는 나무 문을 연다. 4. 문 안쪽에서 마네바들이 여럿 나온다. 가장 안 쪽의 초록빛으로 빛나는 구덩이를 조사하면, 달의 여인이 등장하며 전투가 벌어진다. 특이하게도 조우하자마자 전투가 벌어지지만, 싸우는 게 아니라 대화 이벤트가 핵심이 되는 전투다. 달의 여인은 어떤 스킬도 쓰지 않고 매 턴 턴을 넘긴다. 달의 여인을 처치해도 보상은 없다. 그냥 아무 말 없이 자기가 나왔던 구덩이로 돌아간다. 대화 이벤트의 대부분의 선택지들은 아무 보상도 없다. 세계관에 대한 설명을 듣는 것이 전부다. 달의 여인은 일회용 이벤트다. 어떤 방식으로든, 한 번 전투하고 나면 다시는 출현하지 않는다. 소녀가 파티에 있었을 경우, 소녀를 팔아 넘길 수 있다. 소녀를 팔았을 경우, 모든 파티원들이 완벽하게 회복된다. [ 체력 + 정신력 + 상태이상 ] [ 사지 절단 + 똥꼬 출혈 + 골절 ] }}}{{{#!folding 여담 [ 펼치기 · 접기 ] . 달의 신의 하수인 중 하나로, 같은 소속인 포켓캣처럼 소녀를 요구하는 NPC다. 달의 신 레르는 인간을 유독 경계하는 옛 신으로, 인류가 옛 신들과 같은 격을 지녀서는 안 된다는 사상을 가졌다. 이를 위해 레르는, 자신의 하수인들을 통해 승천할 가능성이 있는 아이들을 잡아들여, 어렸을 때 미리 싹을 뽑고 있었다. 달의 여인이 레르를 따르는 이유도, 인간이 옛 신과 동격이 되면 안 된다는 사상에 동조했기 때문이라고 한다. 인신매매를 요구하기는 하지만, 플레이어에게 꽤나 호의적인 모습을 보여주는 NPC다. 첫 만남부터 부드러운 태도로 플레이어를 반겨준다. 대화를 걸면 자신들에 대해 성실하게 답변해 준다. 플레이어가 공격을 해와도, 반항조차 하지 않고 그저 조용히 돌아가준다. 거래를 거부해도 유감만 표할 뿐, 딱히 해를 끼치지 않는다. }}}{{{#!folding 새로운 신 질문 이벤트[ 펼치기 · 접기 ] [마'하브레 - 계몽의 샘] - 새로운 신들에게 질문하는 이벤트 [달의 여인]을 입력하고 질문시. "그녀는 인류를 관찰하고 있다고 알려진 기만하는 달 신의 시종. 우리도 그녀에 대해 많은 것을 알고 있진 않다." "달의 신이 인간에 대해 염탐하려는 이유가 어떤 목적이 있어서 그런 것으로 보이나, 우리도 그 목적이 정확히 무엇인지는 모른다."}}}
3.2.2. 수척한 기사 (Gaunt Knight){{{#!folding 보상 및 정보 [ 펼치기 · 접기 ] #!if s_d == null || c_d == null
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수척한 기사}}}#!if s_d != null || c_d != null
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수척한 기사}}} #!if s_d == null || c_d == null
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유발 공포증}}}#!if s_d != null || c_d != null
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유발 공포증}}} #!if s_d == null || c_d == null
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없음}}}#!if s_d != null || c_d != null
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없음}}} #!if s_d == null || c_d == null
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도주 확률}}}#!if s_d != null || c_d != null
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도주 확률}}} #!if s_d == null || c_d == null
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모든 난이도}}}#!if s_d != null || c_d != null
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모든 난이도}}} 0% #!if s_d == null || c_d == null
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커맨드 도주}}}#!if s_d != null || c_d != null
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커맨드 도주}}} x / o #!if s_d == null || c_d == null
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오버 월드 상호작용}}}#!if s_d != null || c_d != null
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오버 월드 상호작용}}} #!if s_d == null || c_d == null
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다리 사망시}}}#!if s_d != null || c_d != null
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다리 사망시}}} 이동 속도 감소 x #!if s_d == null || c_d == null
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화살 피격}}}#!if s_d != null || c_d != null
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화살 피격}}} x #!if s_d == null || c_d == null
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사격술 화살 피격}}}#!if s_d != null || c_d != null
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사격술 화살 피격}}} 즉사 #!if s_d == null || c_d == null
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곰 덫}}}#!if s_d != null || c_d != null
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곰 덫}}} x #!if s_d == null || c_d == null
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준비 태세}}}#!if s_d != null || c_d != null
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준비 태세}}} o #!if s_d == null || c_d == null
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수색 시 보상}}}#!if s_d != null || c_d != null
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수색 시 보상}}} #!if s_d == null || c_d == null
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확정 드랍}}}#!if s_d != null || c_d != null
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확정 드랍}}} 100% #!if s_d == null || c_d == null
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훔치기 보상}}}#!if s_d != null || c_d != null
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훔치기 보상}}} #!if s_d == null || c_d == null
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랜덤 드랍}}}#!if s_d != null || c_d != null
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랜덤 드랍}}} 50% 50% #!if s_d == null || c_d == null
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영혼석 사용}}}#!if s_d != null || c_d != null
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영혼석 사용}}} 하급 영혼 #!if s_d == null || c_d == null
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갈무리}}}#!if s_d != null || c_d != null
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갈무리}}} x #!if s_d == null || c_d == null
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집어삼키기}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
집어삼키기}}} o #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
악마의 씨앗}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
악마의 씨앗}}} o }}}{{{#!folding 전투 관련 정보 [ 펼치기 · 접기 ] 무장해제 기믹 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX DarkRed, 0 -1PX DarkRed, 1PX -1PX DarkRed, -1PX 0 DarkRed, 1PX 0 DarkRed, -1PX 1PX DarkRed, 0 1PX DarkRed, 1PX 1PX DarkRed; color: Snow"
무장해제}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX DarkRed, 0 -1PX DarkRed, 1PX -1PX DarkRed, -1PX 0 DarkRed, 1PX 0 DarkRed, -1PX 1PX DarkRed, 0 1PX DarkRed, 1PX 1PX DarkRed; color: Snow" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
무장해제}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
신체 부위}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
신체 부위}}} [include(틀:글자 테두리, w=1PX, s=Black, c=WHITE, t=HP [변경 전])] #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
→}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
→}}} [include(틀:글자 테두리, w=1PX, s=Black, c=WHITE, t=HP [변경 후])] #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
오른팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
오른팔}}} 350 → 300 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
왼팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
왼팔}}} 450 → 400 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
기타 사항}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
기타 사항}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
무장해제 관련}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
무장해제 관련}}} 오른팔, 왼팔 체력이 60% 이하가 되면 신체 부위 변경. 무적 기믹 없음. 무기를 든 상태에서 사망시 변화하는 동시에 죽음.
#!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
에너미 스테이터스}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
에너미 스테이터스}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
신체 부위}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
신체 부위}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
HP}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
HP}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
속성 내성}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
속성 내성}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
회피율}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
회피율}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
참격}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
참격}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
관통}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
관통}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
타격}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
타격}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
화상}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
화상}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
이계}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
이계}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
물리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
물리}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
마법}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
마법}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
머리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
머리}}} 500 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
115%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
115%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
55%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
55%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
40%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
40%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
흉부}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
흉부}}} 2,000 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
5%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
5%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
-}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
-}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
오른팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
오른팔}}} 350 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
왼팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
왼팔}}} 450 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
오른 다리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
오른 다리}}} 50 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
왼 다리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
왼 다리}}} 50 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
기타 사항}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
기타 사항}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
상태이상 관련}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
상태이상 관련}}} 실명 머리 제외 모든 부위 실명 면역 머리 부위는 실명 가능. 머리 실명시, 모든 신체 부위에 '실명2'가 걸림. 도트딜 흉부의 실제 체력은 4,000 흉부 체력이 50% 이하가 되면 모든 신체 부위 즉사. 화상, 독 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
400}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
400}}} , 출혈 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
120}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
120}}} 대미지. 약점 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
양 다리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
양 다리}}} 가 잘리면 머리는 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
약점}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
약점}}} 상태에 걸림.물리, 마법 회피율-95%, 물리 피격 대미지×1.5 다리 베기 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
대화 이벤트}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
대화 이벤트}}} 1단계 대화를 통해 정신의 엘릭서 투척 가능 해당 턴 포함 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
2턴}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
2턴}}} 동안, 모든 적들은 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
행동 불가}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
행동 불가}}} 상태이상에 걸림. 다시 대화를 걸 경우, 대화 이벤트 2단계로 변경. 2단계 "넌 누구지? / "싸울 필욘 없어! / "여기서 뭘 하고 있지?" 전투 종료. 세릴 구출 이벤트로 넘어감. "죽을 준비해라." 다시 대화를 걸 경우, 대화 이벤트 1단계로 변경. #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
기타}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
기타}}} 버그 신체 부위 사망 판정은 정상적으로 작동됨. 신체 부위 사망 판정을 불러오는 배틀 페이즈가 없음. 전투 도중에 죽인 신체는, 해당 전투 동안은 정상적으로 사망함. 재전투시 죽였던 신체는, 사망 판정이 불러와지지 않아 멀쩡히 살아남. }}}{{{#!folding 스킬 [ 펼치기 · 접기 ] #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
스킬}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
스킬}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
신체 부위}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
신체 부위}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
스킬 이름}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
스킬 이름}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
사용 조건}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
사용 조건}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
사용 우선도}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
사용 우선도}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
적용 대상}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
적용 대상}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
공격 속성}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
공격 속성}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
대미지}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
대미지}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
대미지 변동폭}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
대미지 변동폭}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
명중률}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
명중률}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
크리티컬}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
크리티컬}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
효과}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
효과}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
효과 확률}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
효과 확률}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
흉부}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
흉부}}} 밀치기 5 적 단일 필중 - 타격 20 ±20% 100% x - - #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
오른팔 & 왼팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
오른팔 & 왼팔}}} 공격 5 적 랜덤 물리 - 참격 30×2 ±20% 91% o #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -0.7PX -0.7PX Red, 0 -0.7PX Red, 0.7PX -0.7PX Red, -0.7PX 0 Red, 0.7PX 0 Red, -0.7PX 0.7PX Red, 0 0.7PX Red, 0.7PX 0.7PX Red; color: #000"
팔 절단}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -0.7PX -0.7PX Red, 0 -0.7PX Red, 0.7PX -0.7PX Red, -0.7PX 0 Red, 0.7PX 0 Red, -0.7PX 0.7PX Red, 0 0.7PX Red, 0.7PX 0.7PX Red; color: #000" dark-style="display: inline; text-shadow: -0.7PX -0.7PX , 0 -0.7PX , 0.7PX -0.7PX , -0.7PX 0 , 0.7PX 0 , -0.7PX 0.7PX , 0 0.7PX , 0.7PX 0.7PX ; color: "
팔 절단}}} 95% #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #CD5C5C"
출혈}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #CD5C5C" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
출혈}}} 95% 십자 베기 5 적 단일 필중 - 참격 40 ±20% 95% x #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #CD5C5C"
출혈}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #CD5C5C" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
출혈}}} 95% 건틀렉 펀치 5 적 단일 필중 - 타격 20 ±20% 100% x - - }}}{{{#!folding 출현 장소 [ 펼치기 · 접기 ] . 고대 도시 현재 시간대 - [내부1] 맵에서 등장하는 NPC. 버크만 퀘스트의 달성 조건이 되는 NPC 중 하나다. 수척한 기사를 구해줘서 버크만 퀘스트를 완료할 수 있다. 수척한 기사를 죽이고 수색 시 보상을 약탈할 수도 있다. 둘 중 하나의 보상만 받을 수 있다. 나머지 한 쪽은 포기해야 한다. 수척한 기사와 전투를 하는 방법은 총합 3가지가 있다. 1. 수척한 기사가 선공을 때리는 이벤트 2. 수척한 기사가 추적해오는 이벤트 3. 수척한 기사에게 전투 걸기 1. 선공 이벤트 - [커맨드 도주 o] {{{#!folding [ 펼치기 · 접기 ] #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
고대 도시 - 현재 시간대 - 내부1}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
고대 도시 - 현재 시간대 - 내부1}}} ▣▣▣▣▣ □□■□□ □○□○□ ▣▣▣▣▣ #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
기호 설명}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
기호 설명}}} ▣ 이동 불가 발판 □ 이동 가능 발판 ■ 수척한 기사 ▼ 플레이어 ○ 이벤트 타일
#!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
백색 사도}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
백색 사도}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
유발 공포증}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
유발 공포증}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
없음}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
없음}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
도주 확률}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
도주 확률}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
공포와 허기}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
공포와 허기}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
파괴와 기근}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
파괴와 기근}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
탈출 방안}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
탈출 방안}}} 90% 80% 95% #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
오버 월드 상호작용}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
오버 월드 상호작용}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
다리 사망시}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
다리 사망시}}} 이동 속도 감소 x #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
화살 피격}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
화살 피격}}} x #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
사격술 화살 피격}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
사격술 화살 피격}}} x #!if s_d == null || c_d == null
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곰 덫}}}#!if s_d != null || c_d != null
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곰 덫}}} 접촉 전까지 이동 불가 #!if s_d == null || c_d == null
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준비 태세}}}#!if s_d != null || c_d != null
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준비 태세}}} o #!if s_d == null || c_d == null
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수색 시 보상}}}#!if s_d != null || c_d != null
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수색 시 보상}}} [ x ] #!if s_d == null || c_d == null
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훔치기 보상}}}#!if s_d != null || c_d != null
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훔치기 보상}}} [ x ] #!if s_d == null || c_d == null
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영혼석 사용}}}#!if s_d != null || c_d != null
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영혼석 사용}}} 백색 사도의 혼 #!if s_d == null || c_d == null
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갈무리}}}#!if s_d != null || c_d != null
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갈무리}}} 창백한 가죽 #!if s_d == null || c_d == null
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집어삼키기}}}#!if s_d != null || c_d != null
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집어삼키기}}} o #!if s_d == null || c_d == null
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악마의 씨앗}}}#!if s_d != null || c_d != null
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악마의 씨앗}}} o }}}{{{#!folding 전투 관련 정보 [ 펼치기 · 접기 ] #!if s_d == null || c_d == null
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에너미 스테이터스}}}#!if s_d != null || c_d != null
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에너미 스테이터스}}} #!if s_d == null || c_d == null
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신체 부위}}}#!if s_d != null || c_d != null
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신체 부위}}} #!if s_d == null || c_d == null
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HP}}}#!if s_d != null || c_d != null
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HP}}} #!if s_d == null || c_d == null
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속성 내성}}}#!if s_d != null || c_d != null
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속성 내성}}} #!if s_d == null || c_d == null
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회피율}}}#!if s_d != null || c_d != null
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회피율}}} #!if s_d == null || c_d == null
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참격}}}#!if s_d != null || c_d != null
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참격}}} #!if s_d == null || c_d == null
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관통}}}#!if s_d != null || c_d != null
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관통}}} #!if s_d == null || c_d == null
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타격}}}#!if s_d != null || c_d != null
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타격}}} #!if s_d == null || c_d == null
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화상}}}#!if s_d != null || c_d != null
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화상}}} #!if s_d == null || c_d == null
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이계}}}#!if s_d != null || c_d != null
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이계}}} #!if s_d == null || c_d == null
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물리}}}#!if s_d != null || c_d != null
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물리}}} #!if s_d == null || c_d == null
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마법}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
마법}}} #!if s_d == null || c_d == null
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심장}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
심장}}} 200 #!if s_d == null || c_d == null
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100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
115%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
115%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
85%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
85%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
40%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
40%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
머리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
머리}}} 500 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
50%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
50%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
흉부}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
흉부}}} 1,250 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
5%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
5%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
-}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
-}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
오른팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
오른팔}}} 700 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
왼팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
왼팔}}} 700 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
오른 다리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
오른 다리}}} 200 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
왼 다리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
왼 다리}}} 200 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
기타 사항}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
기타 사항}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
상태이상 관련}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
상태이상 관련}}} 혼란 모든 신체 부위 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
혼란 면역}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
혼란 면역}}} 실명 모든 신체 부위 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
실명 면역}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
실명 면역}}} 도트딜 흉부의 실제 체력은 5,000 흉부 체력이 75% 이하가 되면 모든 신체 부위 즉사. 화상, 독 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
500}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
500}}} , 출혈 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
150}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
150}}} 대미지. #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
다리 베기 사용시}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
다리 베기 사용시}}} 오른 다리, 왼 다리 즉사 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
양 팔 제거시}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
양 팔 제거시}}} 태클 사용 가능. #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
심장}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
심장}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
심장}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
심장}}} 체력이 0% 이하가 되면 모든 신체 부위 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
즉사.}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
즉사.}}} }}}{{{#!folding 스킬 [ 펼치기 · 접기 ] #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
스킬}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
스킬}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
신체 부위}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
신체 부위}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
스킬 이름}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
스킬 이름}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
사용 조건}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
사용 조건}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
사용 우선도}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
사용 우선도}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
적용 대상}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
적용 대상}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
공격 속성}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
공격 속성}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
대미지}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
대미지}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
대미지 변동폭}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
대미지 변동폭}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
명중률}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
명중률}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
크리티컬}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
크리티컬}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
효과}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
효과}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
효과 확률}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
효과 확률}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
심장}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
심장}}} 심장이 천천히 뛰고 있다... - 5 - - - - - - #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #fff"
턴 넘기기}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #fff" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
턴 넘기기}}} - #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
오른팔 & 왼팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
오른팔 & 왼팔}}} 팔이 힘 없이 떨려온다... - 5 - - - - - - #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #fff"
턴 넘기기}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #fff" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
턴 넘기기}}} - #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
오른팔 & 왼팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
오른팔 & 왼팔}}} 팔이 힘 없이 떨려온다... - 5 - - - - - - #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #fff"
턴 넘기기}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #fff" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
턴 넘기기}}} - #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
오른팔 & 왼팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
오른팔 & 왼팔}}} Single blade - 5 적 단일 필중 - 참격 30 ±20% 100% x #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -0.7PX -0.7PX Red, 0 -0.7PX Red, 0.7PX -0.7PX Red, -0.7PX 0 Red, 0.7PX 0 Red, -0.7PX 0.7PX Red, 0 0.7PX Red, 0.7PX 0.7PX Red; color: #000"
팔 절단}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -0.7PX -0.7PX Red, 0 -0.7PX Red, 0.7PX -0.7PX Red, -0.7PX 0 Red, 0.7PX 0 Red, -0.7PX 0.7PX Red, 0 0.7PX Red, 0.7PX 0.7PX Red; color: #000" dark-style="display: inline; text-shadow: -0.7PX -0.7PX , 0 -0.7PX , 0.7PX -0.7PX , -0.7PX 0 , 0.7PX 0 , -0.7PX 0.7PX , 0 0.7PX , 0.7PX 0.7PX ; color: "
팔 절단}}} 70% #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #CD5C5C"
출혈}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #CD5C5C" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
출혈}}} 90% #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
흉부}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
흉부}}} 검무 1,3(+3n) 턴 50% 확률로 스킬 사용. 팔 하나라도 사망시 봉인. - 적 단일 필중 - 참격 50 ±20% 100% x #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -0.7PX -0.7PX Red, 0 -0.7PX Red, 0.7PX -0.7PX Red, -0.7PX 0 Red, 0.7PX 0 Red, -0.7PX 0.7PX Red, 0 0.7PX Red, 0.7PX 0.7PX Red; color: #000"
팔 절단}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -0.7PX -0.7PX Red, 0 -0.7PX Red, 0.7PX -0.7PX Red, -0.7PX 0 Red, 0.7PX 0 Red, -0.7PX 0.7PX Red, 0 0.7PX Red, 0.7PX 0.7PX Red; color: #000" dark-style="display: inline; text-shadow: -0.7PX -0.7PX , 0 -0.7PX , 0.7PX -0.7PX , -0.7PX 0 , 0.7PX 0 , -0.7PX 0.7PX , 0 0.7PX , 0.7PX 0.7PX ; color: "
팔 절단}}} 95% #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #CD5C5C"
출혈}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #CD5C5C" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
출혈}}} 90% #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
생존한 팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
생존한 팔}}} 헬름브레이커 - 적 단일 물리 - - 100% - #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -0.7PX -0.7PX Red, 0 -0.7PX Red, 0.7PX -0.7PX Red, -0.7PX 0 Red, 0.7PX 0 Red, -0.7PX 0.7PX Red, 0 0.7PX Red, 0.7PX 0.7PX Red; color: #000"
즉사}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -0.7PX -0.7PX Red, 0 -0.7PX Red, 0.7PX -0.7PX Red, -0.7PX 0 Red, 0.7PX 0 Red, -0.7PX 0.7PX Red, 0 0.7PX Red, 0.7PX 0.7PX Red; color: #000" dark-style="display: inline; text-shadow: -0.7PX -0.7PX , 0 -0.7PX , 0.7PX -0.7PX , -0.7PX 0 , 0.7PX 0 , -0.7PX 0.7PX , 0 0.7PX , 0.7PX 0.7PX ; color: "
즉사}}} - #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
흉부}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
흉부}}} 밀치기 5 적 단일 필중 - 타격 20 ±20% 100% x - - }}}{{{#!folding 출현 장소 [ 펼치기 · 접기 ] 마'하브레 - [뒷골목] 에서 출현하는 몬스터다. 과거, 현재 양 쪽 시간대에서 전부 출현한다. 고통받는 자를 처치 전에는 오브젝트나 마찬가지다. 고통받는 자를 처치 후에는 몬스터로서 뒷골목 맵을 돌아다닌다. [화살, 곰 덫] - 통하지 않는다. 이 몬스터의 오버 월드 피격 판정은 까마귀 도륙자의 것을 그대로 배껴왔다. 화살 - 버그가 아니라 의도적으로 면역으로 설정된 몬스터다. 통하지 않는다. 곰 덫 - 오버 월드에서 발이 영구적으로 묶인다. 접촉하면 풀려나며, 맵을 이탈해도 풀려난다.}}} {{{#!folding 공략 방법 [ 펼치기 · 접기 ] {{{#!folding 보상 [ 펼치기 · 접기 ] 난이도에 비해 엄청난 보상을 주는 몬스터다. 무조건 잡아주자. 시체에 영혼석을 사용하면 '백색 사도의 혼' 장신구를 얻을 수 있다. 착용자는 민첩이 2배 증가한다. 사실상 매 턴 추가턴을 얻을 수 있다.}}} {{{#!folding 탱킹 [ 펼치기 · 접기 ] 딜량이 그리 강한 몬스터가 아니다. 즉사기만 잘 막아주자. 팔 하나는 자르고 시작하자. 몬스터의 화력을 크게 토막낼 수 있다. [연어뱀의 혼] - 팔 절단, 출혈을 면역한다. [페로몬] - 플레이어 측 피격자를 한 명으로 좁힌다. [사랑의 속삭임] - 정신력 30 소비. 체력 80 회복. [참격 내성 장비] - 참격 피격 대미지 42.5% ~ 34% ~ 23.8% [방어] - 피격 대미지×0.5 [방어] - 코인 토스 스킬 면역. [팔 하나 자르기] - 이 몬스터의 화력을 가장 크게 토막낼 수 있다.}}} {{{#!folding 딜링 [ 펼치기 · 접기 ] 처치하면 즉사하는 신체 부위가 셋이다. 흉부에 화력을 집중하자. 마법을 쓴다면 심장을 노리는 것도 좋다. 다리는 처치해 봤자 아무런 보상이 없다. 오버 월드에서 이속이 느려지지도 않는다.}}}}}} {{{#!folding 새로운 신 질문 이벤트[ 펼치기 · 접기 ] [마'하브레 - 계몽의 샘] - 새로운 신들에게 질문하는 이벤트 [백색 사도]을 입력하고 질문시. "그대가 지하감옥에 머무르는 동안 쌓인 모든 원한의 표출이라 보면 된다."}}}
3.2.4. 이름 없는 자 (Nameless){{{#!folding 보상 및 정보 [ 펼치기 · 접기 ] #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
이름 없는 자}}}#!if s_d != null || c_d != null
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이름 없는 자}}} #!if s_d == null || c_d == null
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유발 공포증}}}#!if s_d != null || c_d != null
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유발 공포증}}} 기형 #!if s_d == null || c_d == null
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도주 확률}}}#!if s_d != null || c_d != null
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도주 확률}}} #!if s_d == null || c_d == null
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모든 난이도}}}#!if s_d != null || c_d != null
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모든 난이도}}} 100% #!if s_d == null || c_d == null
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오버 월드 상호작용}}}#!if s_d != null || c_d != null
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오버 월드 상호작용}}} #!if s_d == null || c_d == null
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화살 피격}}}#!if s_d != null || c_d != null
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화살 피격}}} x #!if s_d == null || c_d == null
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사격술 화살 피격}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
사격술 화살 피격}}} x? #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
곰 덫}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
곰 덫}}} x #!if s_d == null || c_d == null
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준비 태세}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
준비 태세}}} o #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
수색 시 보상}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
수색 시 보상}}} x #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
훔치기 보상}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
훔치기 보상}}} x #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
영혼석 사용}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
영혼석 사용}}} x #!if s_d == null || c_d == null
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갈무리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
갈무리}}} x #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
집어삼키기}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
집어삼키기}}} x #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
악마의 씨앗}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
악마의 씨앗}}} x }}}{{{#!folding 전투 관련 정보 [ 펼치기 · 접기 ] #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
에너미 스테이터스}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
에너미 스테이터스}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
신체 부위}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
신체 부위}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
HP}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
HP}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
속성 내성}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
속성 내성}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
회피율}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
회피율}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
참격}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
참격}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
관통}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
관통}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
타격}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
타격}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
화상}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
화상}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
이계}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
이계}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
물리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
물리}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
마법}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
마법}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
머리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
머리}}} 1,800 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
120%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
120%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
5%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
5%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
-}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
-}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
흉부}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
흉부}}} 3,000 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
오른팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
오른팔}}} 1,400 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
왼팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
왼팔}}} 1,400 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
기타 사항}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
기타 사항}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
상태이상 관련}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
상태이상 관련}}} 실명 머리 제외 모든 부위 실명 면역 머리 부위는 실명 가능. 머리 실명시, 모든 신체 부위에 '#!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
실명2}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
실명2}}} '가 걸림. 도트딜 흉부의 실제 체력은 6,000 흉부 체력이 50% 이하가 되면 모든 신체 부위 즉사. 화상, 독 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
600}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
600}}} , 출혈 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
180}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
180}}} 대미지. #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
다리 베기 사용시}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
다리 베기 사용시}}} 오른팔, 왼팔 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
200}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
200}}} 대미지 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
양 팔 제거시}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
양 팔 제거시}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
태클 사용 가능.}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
태클 사용 가능.}}} }}}{{{#!folding 스킬 [ 펼치기 · 접기 ] #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
스킬}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
스킬}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
신체 부위}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
신체 부위}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
스킬 이름}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
스킬 이름}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
사용 조건}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
사용 조건}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
사용 우선도}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
사용 우선도}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
적용 대상}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
적용 대상}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
공격 속성}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
공격 속성}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
대미지}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
대미지}}} #!if s_d == null || c_d == null
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대미지 변동폭}}}#!if s_d != null || c_d != null
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대미지 변동폭}}} #!if s_d == null || c_d == null
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명중률}}}#!if s_d != null || c_d != null
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명중률}}} #!if s_d == null || c_d == null
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크리티컬}}}#!if s_d != null || c_d != null
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크리티컬}}} #!if s_d == null || c_d == null
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효과}}}#!if s_d != null || c_d != null
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효과}}} #!if s_d == null || c_d == null
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효과 확률}}}#!if s_d != null || c_d != null
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효과 확률}}} #!if s_d == null || c_d == null
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왼팔}}}#!if s_d != null || c_d != null
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왼팔}}} 박살내기 - 5 적 단일 필중 - 타격 30 ±20% 100% x - - #!if s_d == null || c_d == null
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오른팔}}}#!if s_d != null || c_d != null
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오른팔}}} #!if s_d == null || c_d == null
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흉부}}}#!if s_d != null || c_d != null
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흉부}}} 밀치기 5 적 단일 필중 - 타격 20 ±20% 100% x - - }}}{{{#!folding 출현 장소 [ 펼치기 · 접기 ] 고대 도시 현재 시간대 - 중앙 광장 지역에서 등장하는 보스 몬스터다. 1. 이 게임의 엔딩 조건들로 직행하는 곳, 황금의 신전으로 가는 길을 막고 있는 몬스터다. 2. 기본적으로는 비켜주지 않는다. 조건을 만족하기 전까진 의미 없는 대화문만 반복한다. 3. 마'하브레의 새로운 신들 3명의 보스전을 치르고, '영원의 혼, 계몽의 혼, 고통의 혼'을 모아야 한다. 4. 세 가지의 혼을 모으면 보스전을 치를 수 있게 된다. [위상 이동] 위치만 잘 맞추면 보스전을 스킵하고 황금의 신전으로 갈 수 있다. [사격술 화살] 버그로 이 보스를 즉사시킬 수 있다. 잉태자1 몬스터에게 사격술 화살을 날리면 이 보스가 죽는다. [준비 태세] 1. 아래의 텍스트 문장에서 "각오하도록."이 나왔을 때 대화 넘기기를 멈춘다. 2. 쉬프트를 눌러 준비 태세를 활성화시킨 후, 대화를 넘겨 전투에 돌입한다. 3. 준비 태세가 적용된 상태로 전투가 시작된다. {{{#!folding 대화문 [ 펼치기 · 접기 ] * "인간."
* "드디어 영원의 혼 , 고통의 혼 그리고 계몽의 혼 을 찾아냈구나." * "넌 이곳을 지나기 위해 필요한 모든 것을 가지고 있구나." * "자 이제 시련의 마지막을 장식하자 - 내가 널 상대하도록 하마." * "준비됐느냐?" * "준비됐어." * "각오하도록."}}}}}}{{{#!folding 공략 방법 [ 펼치기 · 접기 ] {{{#!folding 보상 [ 펼치기 · 접기 ] 직접적인 처치 보상은 없다. 대신 황금의 신전으로 가는 길이 열리게 된다. 황금의 신전을 진행하면 이 게임의 핵심이 되는 엔딩들로 진도를 나갈 수 있게 된다. 황금의 신전에서 프랑슈아 보스전을 치를 수 있다. 이 보스전을 통해 지배의 혼을 얻을 수 있다.}}} {{{#!folding 길뚫기 [ 펼치기 · 접기 ] 보스전에 필요한 혼을 얻는 방법, 혹은 보스전을 스킵하고 지나가는 방법은 다음과 같다. [새로운 신 처치] 필요한 혼과 대응되는 새로운 신 보스를 잡는다. 승리하면 필요한 혼 하나를 얻는다. 가장 정석적인 방법이다. 대신 어려운 보스전을 클리어해야 한다. [플레이어블 NPC 처치] 필요한 혼과 대응되는 플레이어블 NPC를 죽인다. 시체에 영혼석을 사용해, 필요한 혼 하나를 얻는다. 난이도는 이 쪽이 더 쉽다. 대신 영혼석이 소비되어 가성비가 나쁘다. [빈 두루마리] 빈 두루마리 1개를 소비해, 필요한 혼 중 하나를 얻는다. 가성비가 최악이다. 편법을 쓰는 것에 거리낌이 없다면, 빈 두루마리를 통해 위상 이동을 배우자. [위상 이동] 1. 이름 없는 자로부터 4~5칸 아래쪽에 위치한다. 2. 이름 없는 자가 있는 방향으로 위상 이동을 쓴다. 3. 이름 없는 자로부터 1칸 위쪽에 위치한 타일을 밟으면, 황금의 신전으로 들어갈 수 있다. [사격술 버그] 잉태자1 몬스터에게 사격술 화살을 날리면, 버그로 이 몬스터가 대신 죽는다.}}} {{{#!folding 몬스터 특징 [ 펼치기 · 접기 ] 이 몬스터의 특징은 다음과 같다. [단순 대미지 위주의 공격] 상태이상을 거는 스킬이 하나도 없다. 대미지만 빼면 피격 시의 부담이 전무하다. [머리] 머리에 회피율이 없다. 체력도 몸통보다 더 약하다. [옛 수호자 팔 공유 버그] 이 몬스터는 버그가 있다. 양 팔의 생존 유무를 판정하는 스위치를, 옛 수호자와 공유한다. 이름 없는 자의 양 팔을 자르면, 옛 수호자와 전투할 때 보스의 양 팔이 잘린 채로 전투가 시작된다. [기타] 도주 스킬을 사용하면 100% 확률로 도주가 된다. 양 팔이 잘리면 태클을 사용한다. 태클은 봉인이 불가능하다. 실명에 걸리기는 하지만 딱히 의미는 없다. 태클 빼고 전부 다 필중 공격이다.}}} {{{#!folding 공략 [ 펼치기 · 접기 ] 보스 주제에 뭐가 없다. 단순하게 치고 박고 싸우는 게 전부인 보스다. [페로몬] - 단일 대상 공격의 어그로를 아군 한 명이 전부 끌어낸다. [사랑의 속삭임] - 정신력 30 소비. 체력 80 회복. [타격 내성 장비] - (고행의 갑주 / 수척한 갑옷) + (독수리 문장 방패) = 타격 대미지 0.476 배. [머리] - 가장 취약한 신체 부위다. 다른 거 때릴 시간에 이걸 부수면 이길 수 있다. [팔] - 이 몬스터의 팔을 제거하면, 버그로 옛 수호자의 팔도 제거된다.}}}}}} {{{#!folding 여담 [ 펼치기 · 접기 ] 마'하브레 과거 시간대 - 신전 구역에서 '이름 없는 자'의 과거로 추정되는 '이름 없는 조각상'을 볼 수 있다. 단순한 대화 이벤트가 전부다. NPC를 죽이거나 할 수는 없다. 과거에는 다리가 멀쩡했으며, 몸집도 지금보다 훨씬 작아 꼬맹이 같은 외형이었다. 형님을 따라 전사가 되어, 영원의 관문을 수호하는 것이 꿈이라고 한다. 현재는 하반신이 무너져 내렸으며, 조각상이 대체 어떻게 커진 건지 모르겠지만 몸집이 많이 커졌다. 옛 수호자와 함께 마지막 남은 조각상이 되어, 영원의 관문을 홀로 수호하고 있다. 오랜 세월에 미쳐서 정신이 조금 나갔다. 플레이어가 말을 걸어도, 조각상은 매크로처럼 지금까지 했던 말을 계속 반복만 하고 있다. 플레이어가 세 가지 혼들을 들고 와 자격을 증명해 내어야만 조각상이 정신을 차린다. 마지막 의무로서 자기 자신이 플레이어의 시련이 되어주고서는 안식을 맞게 된다.}}} {{{#!folding 새로운 신 질문 이벤트[ 펼치기 · 접기 ] [마'하브레 - 계몽의 샘] - 새로운 신들에게 질문하는 이벤트 [이름없는 자]을 입력하고 질문시. "이 우매한 존재는 배움을 얻고자 멀리 여정을 떠났으나, 더 현명해지는 데는 실패하고 말았다."}}}
3.2.5. 옛 수호자 (Old Guardian){{{#!folding 보상 및 정보 [ 펼치기 · 접기 ] #!if s_d == null || c_d == null
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옛 수호자}}}#!if s_d != null || c_d != null
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옛 수호자}}} #!if s_d == null || c_d == null
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유발 공포증}}}#!if s_d != null || c_d != null
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유발 공포증}}} 기형 #!if s_d == null || c_d == null
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도주 확률}}}#!if s_d != null || c_d != null
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도주 확률}}} #!if s_d == null || c_d == null
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모든 난이도}}}#!if s_d != null || c_d != null
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모든 난이도}}} 0% #!if s_d == null || c_d == null
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커맨드 도주}}}#!if s_d != null || c_d != null
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커맨드 도주}}} x #!if s_d == null || c_d == null
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오버 월드 상호작용}}}#!if s_d != null || c_d != null
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오버 월드 상호작용}}} #!if s_d == null || c_d == null
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화살 1회 피격}}}#!if s_d != null || c_d != null
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화살 1회 피격}}} x #!if s_d == null || c_d == null
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사격술 화살 피격}}}#!if s_d != null || c_d != null
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사격술 화살 피격}}} x #!if s_d == null || c_d == null
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곰 덫}}}#!if s_d != null || c_d != null
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곰 덫}}} x #!if s_d == null || c_d == null
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준비 태세}}}#!if s_d != null || c_d != null
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준비 태세}}} o #!if s_d == null || c_d == null
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수색 시 보상}}}#!if s_d != null || c_d != null
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수색 시 보상}}} [ 적색 스카프 ] 100% #!if s_d == null || c_d == null
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훔치기 보상}}}#!if s_d != null || c_d != null
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훔치기 보상}}} [ x ] - #!if s_d == null || c_d == null
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영혼석 사용}}}#!if s_d != null || c_d != null
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영혼석 사용}}} 옛 수호자의 혼 #!if s_d == null || c_d == null
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갈무리}}}#!if s_d != null || c_d != null
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갈무리}}} x #!if s_d == null || c_d == null
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집어삼키기}}}#!if s_d != null || c_d != null
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집어삼키기}}} x #!if s_d == null || c_d == null
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악마의 씨앗}}}#!if s_d != null || c_d != null
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악마의 씨앗}}} x }}}{{{#!folding 전투 관련 정보 [ 펼치기 · 접기 ] #!if s_d == null || c_d == null
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에너미 스테이터스}}}#!if s_d != null || c_d != null
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에너미 스테이터스}}} #!if s_d == null || c_d == null
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신체 부위}}}#!if s_d != null || c_d != null
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신체 부위}}} #!if s_d == null || c_d == null
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HP}}}#!if s_d != null || c_d != null
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HP}}} #!if s_d == null || c_d == null
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속성 내성}}}#!if s_d != null || c_d != null
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속성 내성}}} #!if s_d == null || c_d == null
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회피율}}}#!if s_d != null || c_d != null
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회피율}}} #!if s_d == null || c_d == null
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참격}}}#!if s_d != null || c_d != null
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참격}}} #!if s_d == null || c_d == null
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관통}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
관통}}} #!if s_d == null || c_d == null
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타격}}}#!if s_d != null || c_d != null
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타격}}} #!if s_d == null || c_d == null
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화상}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
화상}}} #!if s_d == null || c_d == null
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이계}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
이계}}} #!if s_d == null || c_d == null
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물리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
물리}}} #!if s_d == null || c_d == null
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마법}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
마법}}} #!if s_d == null || c_d == null
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머리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
머리}}} 2,400 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
100%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
100%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
115%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
115%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
5%}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
5%}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887"
-}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX grey, 0 -1PX grey, 1PX -1PX grey, -1PX 0 grey, 1PX 0 grey, -1PX 1PX grey, 0 1PX grey, 1PX 1PX grey; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
-}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
흉부}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
흉부}}} 1,250 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
오른팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
오른팔}}} 1,400 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
왼팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
왼팔}}} 1,400 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
오른 다리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
오른 다리}}} 1,400 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
왼 다리}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
왼 다리}}} 1,400 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
기타 사항}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
기타 사항}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
상태이상 관련}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
상태이상 관련}}} 혼란 모든 신체 부위 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
혼란 면역}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
혼란 면역}}} 실명 머리 제외 모든 부위 실명 면역 머리 부위는 실명 가능. 머리 실명시, 모든 신체 부위에 '#!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
실명2}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
실명2}}} '가 걸림. 도트딜 흉부의 실제 체력은 5,000 흉부 체력이 75% 이하가 되면 & 턴 종료시였다면 모든 신체 부위 즉사. 화상, 독 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
500}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
500}}} , 출혈 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
150}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
150}}} 대미지. #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
다리 베기 사용시}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
다리 베기 사용시}}} 오른팔, 왼팔 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
200}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
200}}} 대미지 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
양 팔 제거시}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
양 팔 제거시}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
태클 사용 가능}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
태클 사용 가능}}} . #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
도끼 발차기}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
도끼 발차기}}} 2(+3n) 턴마다 #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887"
도끼 발차기}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: #DEB887" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
도끼 발차기}}} 스킬을 사용함. 도끼 발차기 사용시, 어느 쪽 다리로 사용할지는 랜덤. 도끼 발차기 사용할 때, 스킬을 사용할 다리가 이미 사망한 상태였다면 스킬 불발. }}}{{{#!folding 스킬 [ 펼치기 · 접기 ] #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
스킬}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
스킬}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
신체 부위}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
신체 부위}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
스킬 이름}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
스킬 이름}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
사용 조건}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
사용 조건}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
사용 우선도}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
사용 우선도}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
적용 대상}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
적용 대상}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
공격 속성}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
공격 속성}}} #!if s_d == null || c_d == null
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대미지}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
대미지}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
대미지 변동폭}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
대미지 변동폭}}} #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
명중률}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
명중률}}} #!if s_d == null || c_d == null
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크리티컬}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
크리티컬}}} #!if s_d == null || c_d == null
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효과}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
효과}}} #!if s_d == null || c_d == null
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효과 확률}}}#!if s_d != null || c_d != null
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효과 확률}}} #!if s_d == null || c_d == null
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오른 다리 & 왼 다리}}}#!if s_d != null || c_d != null
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오른 다리 & 왼 다리}}} 도끼 발차기 2(+3n) 턴 - 적 단일 물리 - 타격 35 ±20% 90% x #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX DarkMagenta, 0 -1PX DarkMagenta, 1PX -1PX DarkMagenta, -1PX 0 DarkMagenta, 1PX 0 DarkMagenta, -1PX 1PX DarkMagenta, 0 1PX DarkMagenta, 1PX 1PX DarkMagenta; color: #C0C0C0"
골절}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX DarkMagenta, 0 -1PX DarkMagenta, 1PX -1PX DarkMagenta, -1PX 0 DarkMagenta, 1PX 0 DarkMagenta, -1PX 1PX DarkMagenta, 0 1PX DarkMagenta, 1PX 1PX DarkMagenta; color: #C0C0C0" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
골절}}} 100% #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
오른팔 & 왼팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
오른팔 & 왼팔}}} 수호자가 당신을 향해 바위를 던진다! - 5 적 단일 필중 - 타격 50 ±20% 100% x #!if s_d == null || c_d == null
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혼란}}}#!if s_d != null || c_d != null
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혼란}}} 80% #!if s_d == null || c_d == null
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오른팔 & 왼팔}}}#!if s_d != null || c_d != null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE" dark-style="display: inline; text-shadow: -1PX -1PX , 0 -1PX , 1PX -1PX , -1PX 0 , 1PX 0 , -1PX 1PX , 0 1PX , 1PX 1PX ; color: "
오른팔 & 왼팔}}} 박살내기 - 5 적 단일 필중 - 타격 30 ±20% 100% x - - #!if s_d == null || c_d == null
{{{#!wiki style="display: inline; text-shadow: -1PX -1PX Black, 0 -1PX Black, 1PX -1PX Black, -1PX 0 Black, 1PX 0 Black, -1PX 1PX Black, 0 1PX Black, 1PX 1PX Black; color: WHITE"
흉부}}}#!if s_d != null || c_d != null
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흉부}}} 밀치기 양 팔 사망시 사용 가능. 5 적 단일 필중 - 타격 20 ±20% 100% x - - }}}{{{#!folding 출현 장소 [ 펼치기 · 접기 ] 고대 도시 현재 시간대 - 다리 지역에서 등장하는 보스 몬스터다. 1. 심연의 등불을 작동시켜 마'하브레 과거 시간대로 가면, 신들의 묘소에 있는 조각상 퍼즐을 풀 수 있게 된다. 2. 조각상 퍼즐을 풀면 우측에 있는 돌문으로 막힌 방, 거인의 시체가 있는 지하로 갈 수 있다. 3. 과거에서 돌문을 열면, 현재에서도 돌문이 열리며, 현재의 지하 맵에서 '옛길 열쇠'를 얻을 수 있다. 4. 영원의 탑 아래쪽의 집, 집 안에 있던 돌문을 옛길 열쇠로 열 수 있다. 5. 옛길을 탐험하면 중앙 광장의 우측 맵, 원래는 갈 수 없었던 시내 맵의 저지대 부분도 탐험할 수 있게 된다. 6. 고대 도시 - 시내의 저지대에서 고대 도시 - 다리로 갈 수 있다. 이 곳에서 보스가 나온다. [위상 이동] 시내 맵의 고지대에서 저지대로 바로 이동할 수 있다. 옛길 열쇠가 없어도 이 보스를 만날 수 있다. [준비 태세] - 준비 태세가 통하는 보스전이다. 다만 타이밍이 조금 꼬여있다. 1. 아래의 텍스트 문장에서 "내 그분을 이토록 기다렸건만..."이 나왔을 때 대화 넘기기를 멈춘다. 2. 대화를 넘긴 후, 0.5초 정도 지났을 때 쉬프트 키를 누른다. 3. 타이밍이 맞으면 준비 태세가 적용된 상태로 전투가 시작된다. {{{#!folding 대화문 [ 펼치기 · 접기 ] * "왕이시여..."
* "왕이시여, 어디 계십니까..." * "내 그분을 이토록 기다렸건만..." (대화를 넘긴 후, 0.8333...초 지연이 나오고 전투 시작)}}}}}}{{{#!folding 공략 방법 [ 펼치기 · 접기 ] {{{#!folding 보상 [ 펼치기 · 접기 ] 난이도는 높은데 보상이 쓰레기다. [적색 스카프] - 머리 방어구. 방어 관련 능력이 하나도 없다. 과거 시간대 옛 수호자와 대화 시 추가 텍스트가 나온다. 단순한 대화 이벤트가 전부다.}}} {{{#!folding 몬스터 특징 [ 펼치기 · 접기 ] 몬스터의 특징은 다음과 같다. [이름 없는 자 - 팔 공유 버그] 이 몬스터는 버그가 있다. 양 팔의 생존 유무를 판정하는 스위치를 이름 없는 자와 공유한다. 이름 없는 자의 양 팔을 자르면, 이 보스와 전투할 때 보스의 양 팔이 잘린 채로 전투가 시작된다. [도끼 발차기] 2(+3n) 턴, 보스의 다리 중 하나는 도끼 발차기를 사용한다. 다리 하나를 작살내면 50% 확률로 불발되며, 다리 전부를 작살내면 봉인된다. 평균 35 대미지를 가한다. 골절을 유발한다. 골절은 면역할 수 없다. 대신 필중 공격이 아니니, 회피율 100%를 통해 피격 자체를 면역할 수 있다. [양 팔] 화력이 매우 강하다. 매 턴 30 / 50 대미지를 가한다. 스턴도 유발한다. [흉부] 모든 신체 부위 중에서 가장 취약하다. 다른 신체 부위 노릴 시간에 흉부를 때리면 게임이 끝난다.}}} {{{#!folding 공략 [ 펼치기 · 접기 ] [딜찍누] 딜찍누가 잘 통하는 보스다. 턴 종료 시 사망 판정이 없으며, 흉부의 체력도 낮다. 화력만 충분하면 맞기도 전에 잡아 죽일 수 있다. [이름 없는 자 팔 자르기] 이름 없는 자의 양 팔을 자르면, 버그로 옛 수호자의 양 팔이 잘린 채로 전투가 시작된다. 이 버그를 악용하면 보스의 화력이 크게 토막 난다. [슈퍼 탱커] [나비의 혼 + 수비 태세] - 회피율 100%를 만들 수 있다. 도끼 발차기를 확정적으로 회피할 수 있다. [페로몬 / 전투의 함성] - 단일 대상 공격의 어그로를 아군 한 명이 전부 끌어낸다.}}}}}} {{{#!folding 여담 [ 펼치기 · 접기 ] 마'하브레 과거 시간대 - 신전 구역에서 '옛 수호자'의 과거로 추정되는 '수호자 조각상'을 만날 수 있다. 단순한 대화 이벤트가 전부다. NPC를 죽이거나 할 수는 없다. 과거 시점에서 마'하브레의 수호자를 맡고 있었다. 왕이 돌아올 때까지 마'하브레를 지키도록 만들어졌다고 한다. 왕은 까마득한 옛날, 마'하브레 시점에서도 훨씬 먼 과거에서 이미 사라졌다고 한다. 적색 스카프를 보여주면 미래에 서로 결투했다는 걸 알고 플레이어에게 존경을 표하며, 미래에 있을 싸움을 기대하게 된다. 현재 시간대에선 천년이 지나도 오지 않는 왕에게 허탈해하고 있다. 플레이어를 보고는 갑자기 싸움을 걸어온다. 왕을 보필할 자격이 있는지 뜬금없이 플레이어에게 시험해달라고 한다. 도주까지 막아놓고 싸움을 걸어와서는, 죽이면 별 다른 연출 없이 허망하게 가버린다.}}} {{{#!folding 새로운 신 질문 이벤트[ 펼치기 · 접기 ] [마'하브레 - 계몽의 샘] - 새로운 신들에게 질문하는 이벤트 [옛 수호자]를 입력하고 질문시. "옛신들이 진정한 왕의 황금 신전을 지키기 위해 만든 조각상이다. " "쳔년의 세월이 흘렀지만, 어리석게도 그자는 그 거짓된 예언이 실현될거라 믿음을 가지며 지금까지도 그날이 오기 만을 기다리고 있지."}}}
자세한 내용은 니르반 문서#!if (문단 == null) == (앵커 == null)
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를#!if 문단 != null & 앵커 == null
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를#!if 문단 != null & 앵커 == null
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를#!if 문단 != null & 앵커 == null
의 [[프랑슈아#s-|]]번 문단을#!if 문단 == null & 앵커 != null
{{{#!if 문서명 = 문서명 != null ? 문서명 : calleeTitle
의 [[프랑슈아#|]] 부분을}}} 참고하십시오.3.3.1. 쌍두 까마귀 도륙자 (Double Headed Crow Mauler) 신체 부위 체력 타격 베기 관통 불 이계 회피 마법 회피 저항 오른쪽 머리 500 100% 100% 100% 100% 100% 85% 65% 혼란 왼쪽 머리 500 몸통 1250(5000) 5% 없음 오른팔 700 왼팔 700 오른다리 200 왼다리 200 공포증 기형 공포증, 동물 공포증 도주 확률 공포와 허기 90% 파괴와 기근 80% 탈출 방안 90%