4판 삽화 |
5판 삽화 |
이 크리처는 원숭이와 비대한 멧돼지의 기괴한 혼합이다. 키는 인간보다 3배나 크며 뒤다리로 서 있다. 몸에 비해 우스꽝스럽게 작아 보이는 깃털 날개가 달려있다.
1. 개요
트루급 타나리 중에서는 비전투적인 능력치와 외견의 소유자이지만, 그 실상은 인체개조의 대가들. 어비스에 떨어진 영혼(혹은 라바)이건 살아있는 필멸자의 육체건 비틀어 버려서 요상한 괴물을 만드는데 재주가 있다. 죄를 지은 영혼이 사후세계에서 끔찍한 형벌을 받는다는걸 D&D식으로 표현한 예시들중 하나일지도. 하급 타나리인 루터킨(Rutterkin)이 이들의 작품이다.2. 던전 앤 드래곤 시리즈
2.1. 3.5
낼페쉬니(Nalfeshnee)크기/유형(Size/Type): | 거대형(Huge) 아웃사이더(혼돈(Chaotic), 엑스트라플래너(Extraplanar), 악(Evil)) |
생명점 주사위(Hit Dice): | 14d8+112 (175 hp) |
우선권(Initiative): | +1 |
속도(Speed): | 30 ft. (6 squares), fly 40 ft. (poor) |
방어도(Armor Class): | 27 (-2 size, +1 Dex, +18 natural), touch 9, flat-footed 26 |
기본 공격/드잡이(Base Attack/Grapple): | +14/+29 |
공격(Attack): | Bite +20 melee (2d8+7) |
전력 공격(Full Attack): | Bite +20 melee (2d8+7) and 2 claws +17 melee (1d8+3) |
공간 범위/도달 범위(Space/Reach): | 15 ft./15 ft. |
특수능력(Special Attacks): | Smite, spell-like abilities, summon demon |
특성(Special Qualities): | Damage reduction 10/good, darkvision 60 ft., immunity to electricity and poison, resistance to acid 10, cold 10, and fire 10, spell resistance 22, telepathy 100 ft., true seeing |
내성굴림(Saves): | 인내/체질(Fort) +17, 반사(Ref) +10, 의지(Will) +15 |
능력치(Abilities): | 근력(Str) ?25, 민첩성(Dex) 13, 건강(Con) 27, 지능(Int) 22, 지혜/통찰(Wis) 22, 매력/존재력(Cha) 20 |
기술(Skills): | Bluff +22, Concentration +25, Diplomacy +26, Disguise +5 (+7 acting), Hide +10, Intimidate +22, Knowledge (arcana) +23, Listen +31, Move Silently +18, Search +23, Sense Motive +23, Spellcraft +25 (+27 scrolls), Spot +31, Survival +6 (+8 following tracks), Use Magic Device +22 (+24 scrolls) |
재주(Feats): | Cleave, Improved Bull Rush, Multiattack, Power Attack, Weapon Focus (bite) |
환경(Environment): | 혼돈 악 성향 차원(A chaotic evil-aligned plane) |
조직(Organization): | Solitary or troupe (1 nalfeshnee, 1 hezrou, and 2-5 vrocks) |
도전 지수(Challenge Rating): | 14 |
보물: | Standard coins; double goods; standard items |
성향: | 항상(Always) 혼돈 악 |
발전(Advancement): | 15-20 HD (거대형(Huge)); 21-42 HD (초대형(Gargantuan)) |
레벨 보정 페널티(Level Adjustment): | — |
A nalfeshnee is more than 20 feet tall and weighs 8,000 pounds.
전투(Combat)
When fulfilling their duties in the underworld, nalfeshnees usually disdain combat as being beneath them. Given the opportunity, they succumb to blood lust and do battle. They disable opponents with their smite ability and slaughter them while they can’t fight back.
A nalfeshnee’s natural weapons, as well as any weapons it wields, are treated as chaotic-aligned and evil-aligned for the purpose of overcoming damage reduction.
Smite (Su)
Three times per day a nalfeshnee can create a nimbus of unholy light. When the demon triggers the ability, rainbow-colored beams play around its body. One round later they burst in a 60-foot radius. Any creature within this area must succeed on a DC 22 Will save or be dazed for 1d10 rounds as visions of its worst fears hound it. The creature receives its full Dexterity and shield bonuses to AC if attacked but can take no actions. Other demons are immune to this effect. The save DC is Charisma-based.
Spell-Like Abilities
At will—call lightning (DC 18), feeblemind (DC 20), greater dispel magic, slow (DC 18), greater teleport (self plus 50 pounds of objects only), unholy aura (DC 23). Caster level 12th. The save DCs are Charisma-based.
Summon Demon (Sp)
Twice per day a nalfeshnee can attempt to summon 1d4 vrocks, 1d4 hezrous, or one glabrezu with a 50% chance of success, or another nalfeshnee with a 20% chance of success. This ability is the equivalent of a 5th-level spell.
True Seeing (Su)
Nalfeshnees continuously use true seeing, as the spell (caster level 14th).
Skills
Nalfeshnees have a +8 racial bonus on Listen and Spot checks.
출처: | OGL SRD 3.5 |
2.2. 5e
3. 패스파인더 RPG
패스파인더 RPG에서는 다른 명칭으로 탐욕의 마귀 혹은 맷돼지 마귀(Greed Demon or Boar Demon)로 불린다.