나무모에 미러 (일반/밝은 화면)
최근 수정 시각 : 2025-03-05 21:42:56

War Robots/업데이트/10.n 버전


파일:상위 문서 아이콘.svg   상위 문서: War Robots/업데이트
||<-3><tablealign=center><table width=500><table bordercolor=#FFCC00,#010101><table bgcolor=#222,#010101><table color=#FFF>
||<-3><table align=center><table width=300px><tablebordercolor=#222,#010101><rowbgcolor=#222,#010101><width=40%> 파일:워로봇로고.png||<width=60%><color=#FFCC00> War Robots 업데이트
10.n 버전 ||
||
{{{#!wiki style="margin: 0 -10px -5px;"
{{{#!folding [ 펼치기 · 접기 ]
{{{#!wiki style="margin: -6px -1px -11px"
파일:WR 10.0.jpg
<colcolor=#FFF> 10.0.0 버전
BATTLE FOR GROUND ZERO
파일:WR 10.1.jpg
10.1.0 버전
SPACETECH FAIR 2024
파일:WR 10.2.png
10.2.0 버전
YAN-DI AUCTION HOUSE
← 9.n 버전 업데이트
}}}}}}}}} ||


1. 개요2. 패치 내역
2.1. 10.0.0 버전2.2. 10.1.0 버전2.3. 10.2.0 버전2.4. 10.3.0 버전2.5. 10.4.0 버전2.6. 10.5.0 버전2.7. 10.6.0 버전2.8. 10.7.0 버전2.9. 10.8.0 버전

1. 개요

모바일 게임 War Robots의 10.n 버전 업데이트 내역을 설명하는 문서.

2. 패치 내역

2.1. 10.0.0 버전

파일:WR 10.0.jpg
Overview Update Notes
이벤트: BATTLE FOR GROUND ZERO

신규 기체
신규 무장
신규 파일럿
신규 드론
얼티밋 에디션
신규 페인트
이벤트 칭호

2.2. 10.1.0 버전

파일:WR 10.1.jpg
Overview Update Notes
이벤트: SPACETECH FAIR 2024


신규 기체
신규 무장
신규 파일럿
신규 드론
얼티밋 에디션
신규 페인트
이벤트 칭호

클랜 시스템 오버홀


버그 수정 및 개선 사항

2.3. 10.2.0 버전

파일:WR 10.2.png
Overview Update Notes
이벤트: YAN-DI AUCTION HOUSE

신규 기체
신규 무장
신규 파일럿
신규 드론
얼티밋 에디션
이벤트 칭호

2.4. 10.3.0 버전

파일:WR 10.3.jpg
Overview Update Notes
이벤트: ICARUS CYBER SHOW

신규 기체
신규 무장
신규 파일럿
신규 모선
얼티밋 에디션
이벤트 칭호

인텔


콜렉션


파일럿 필터


무장 밸런스 패치

버그 수정 및 개선 사항

2.5. 10.4.0 버전

파일:WR 10.4.png
Overview Update Notes
이벤트: WRRUM

신규 기체
신규 무장
신규 파일럿
신규 드론
신규 포탑
얼티밋 에디션
이벤트 칭호

로봇 밸런스 패치Inquisitor
Reduced cooldown of Descend (18 → 17 sec)Jaeger
Increased damage of the built-in weapon (38,766 → 45,000)
Increased bonus to movement speed from Scout Mode (x1.75 → x2)
Increased damage bonus from Sniper Mode depending on the robot grade (x1.1 / x1.15 / x1.2)
Leech
Increased movement speed (58 → 60 km/h)Nightingale
Reduced cooldown of Air Support (18 → 15 sec)
Increased bonus to movement speed from Air Support depending on the robot grade (x1.16 → x1.2 / x1.3 / x1.5)

타이탄 밸런스 패치Heimdall

무장 밸런스 패치Flux: Increased ammo capacity (30 → 33); Reduced reload interval (1.1 → 1 sec)
Hurricane: Reduced damage (3,880 → 3,300)Magnetar: Reduced damage (3,025 → 2,400); Increased Lockdown accumulation rate (+19%)Rime/Cryo/Glacier: Reduced reload interval (0.5 → 0.3 sec); Increased effective range (300 → 350 m)Spark: Increased ammo capacity (85 → 100)Ultimate Shocktrain: Reduced damage per one accumulated charge (13,000 → 11,000); Reduced charge accumulation rate (2 → 1 per sec); Increased first charge accumulation time (2 → 3 sec)


타이탄 무장 밸런스 패치

드론 밸런스 패치
Barrel
Changed activation threshold for On Low Durability: Damage and On Low Durability: Speed (20% → 30% Durability)
Ironhearth
Reduced cooldown of Frozen Heart of Ironhearth (20 → 10 sec)
Pascal
Reduced repair from On Threshold: Fix% (21% → 13% Durability; 13% → 7% gray damage)
Reduced bonus from On Kill/Assist: Bonus Damage (7% → 4% per stack; 35% → 20% max)
Changed thresholds for On Threshold: Fix% and On Threshold: Resist (30%/50%/70% → 30%/60%)
Shai
Reduced duration of Last Stand (5 → 3 sec)
On Low Durability: Speed now only activates once per deployment


파일럿 밸런스 패치

버그 수정 및 개선 사항

2.6. 10.5.0 버전

파일:WR 10.5.jpg
Overview Update Notes
이벤트: Halloween

신규 기체
신규 무장
신규 파일럿
신규 드론
신규 포탑
얼티밋 에디션
이벤트 칭호
버그 수정 및 개선 사항

2.7. 10.6.0 버전

2.8. 10.7.0 버전

2.9. 10.8.0 버전

파일:WR 10.8.jpg
Overview Update Notes
이벤트: BIOLHALLA

신규 기체
신규 무장
신규 파일럿
신규 모선
얼티밋 에디션
이벤트 칭호

All hangar access: Deploy from ALL hangar decks at any time!
Operations Rework
Advanced Audio Settings
Hit Indication Settings


글로벌 리밸런스

티어 변경
이 로봇들과 무장들은 상위 리그에서의 성능 때문에 티어가 T4에서 T3로 변경되었습니다.


로봇 밸런스 패치
Nemesis
Increased the duration of the Absorber phase of Retribution (2 → 4 sec)
Increased built-in weapon damage (+7%)
Increased the limit of bonus damage that can be provided by the Absorber (+7%)

Raven
Reduced Double Jump cooldown (18 → 16 sec per charge)
Increased Durability (+10%)

Spectre
Increased movement speed (53 → 55 km/h)
Reduced Descend cooldown (20 → 18 sec)

Tyr
Assault mode: Increased physical shield durability (+10%)
Repair mode: Increased the amount of repaired Durability (+6%)

Rayker
Increased Durability (+13%)
Reduced Glance cooldown (10 → 9 sec per charge)

Pursuer
Increased movement speed bonus from Hunt (33% → 37%)

Haechi
Increased Ancile capacity (+12%)
Increased Durability (+7%)

Strider
Reduced Dash cooldown (10 → 9 sec per charge)

Bulgasari
Increased physical shield durability (+10%)
Increased Durability (+13%)

Nether
Increased damage bonus from Quake (10% → 20%)
Increased movement speed (53 → 55 km/h)


타이탄 밸런스 패치
Nodens
Reduced Disposal cooldown (15 → 13 sec)
Increased the amount of Durability repaired to self (Active Support) (1% → 9%)
Increased the amount of Durability repaired to allies (Active Support) (5% → 6% per sec)

Arthur
Increased Durability (+15%)
Increased physical shield durability (+8%)
Increased Defense Points (170 → 185 when fully upgraded)

Rook
Increased damage from the power field (Castling) (+12%)
Increased durability of all physical shields except for the 2 on the back side (+6%)
Increased the amount of Durability repaired for each destroyed shield (Shield Replacement) (40,000 → 45,000 when fully upgraded)

Newton
Increased movement speed (41 → 43 km/h)
Increased built-in weapon damage (+10%)

Aether
Increased Skyward duration (10 → 12 sec)
Increased Durability (+7%)

Sirus
Increased damage of the Remote Assault turret (both when deployed and undeployed) (+15%)
Increased the amount of Durability repaired by the Remote Restore turret while it is undeployed (5% → 6% per tick)
Increased Durability (+9%)


무장 밸런스 패치
Howler, Screamer, Growler
Increased burst interval (0.65 → 1.3 sec)

Aramis, Porthos, Athos
Increased the amount of damage returned as repairs (30% → 40%)
Reduced damage (-15%)

Hurricane, Dune
Increased damage (+20%)
Reduced effective range (1,100m → 600m)

Snaer, Skadi, Hel
Increased FREEZE accumulation (+5%)
Increased damage (+8%)

Claw, Jaw, Talon
Increased damage (+7%)
Increased damage from explosion (+6%)

Ksiphos, Labrys, Cestus
Increased damage (+10%)

Fainter
Reduced shot interval (0.15 → 0.13 sec)
Increased damage (+12%)


타이탄 무장 밸런스 패치

Inferno, Pyro
Decreased time before the weapon starts cooling off (5 → 4 sec)
Reduced damage (-25%)

Tumultus, Discordia
Increased reload interval (1 → 2 sec)

Bulava, Kisten
Increased splash radius (7.5m → 10m)
Increased damage (+10%)

Grom, Squall
Reduced reload time (Grom: 16 → 13 sec) (Squall: 24 → 21 sec)
Increased damage (+12%)

DRONES
Pascal
Increased the amount of Gray Durability repaired by [On Threshold: Fix%] (7% → 8% when fully upgraded)
The [On Kill/Assist: Bonus Damage] ability is replaced by a new mechanic. Pascal will provide a 10% bonus to damage as long as the robot has Heavy Armor Plates (Curie).
Reduced the amount of Defense Points from [On Threshold: Resist] (100 → 50)

Seeker
Reduced [Quantum Sensor] radius (350m → 250m when fully upgraded)
Note: We are also fixing the bug that allowed [Counterblind] to activate every 5 seconds instead of 20 as stated in the ability description.

Shai
Increased the amount of Defense Points provided by [On Damage Done: Defense] (+2 per 150,000 damage)
Increased bonus to movement speed from [On Low Durability: Speed] (7 → 9 km/h)
Last Stand will now activate at 80% Durability instead of 35%.

The Eye
Reduced [On Drone Shooting: Deathmark] cooldown (20 → 17 sec)
Increased built-in weapon damage (+10%)

Persephone
Increased the amount of Durability repaired by [Persephone’s Heal] (800 → 900 per sec)

Nebula
Increased the duration of Absorber from [On High Damage: Absorber] (1 → 2 sec)
Increased the amount of Durability repaired by [On High Damage: Fix] (+7%)


파일럿 밸런스 패치
MOTHERSHIPS
Avalon
Increased the amount of Green Durability restored (10% → 15%)
Reduced the amount of Gray Durability restored (15% → 7%)
Reduced the amount of CLEANSE stacks applied (15 → 5)

Beholder
Increased damage (+20%)

버그 수정 및 개선 사항

[외갑_50레벨] [코어_50레벨] [코어_50레벨] [외갑_50레벨] [엔진_50레벨] [25레벨] [25레벨] [MK3_1레벨] [9] 참고: 이전의 코멧 스플래시 설명이 잘못되었습니다. 랩터는 능력을 사용할 때 들어오는 피해의 70%가 아니라 60%를 차단했으며, 리플렉터는 들어오는 피해의 20%가 아니라 30%를 반사했습니다.[10] 패치노트 표기: 60% → 40%[외갑_50레벨] [엔진_50레벨] [코어_50레벨] [엔진_50레벨] [코어_50레벨] [16] 패치노트 표기: 5%